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shadow catcher texture not functioning correctly


DDD

Question

Hi all,

 

I am having issues with shadow catcher texture. I am trying to change all class textures override to "shadow catcher" in the viewport to render a shadow map. It is suppose to render only shadow in the picture, however, some objects are still showing. What's even more bizarre is that duplicates of same objects are behaving differently in the same viewport. Please see my file attached (2023 landmark).

 

Objects on left column are displaying incorrectly. Both objects and shadows are rendered.

Objects on right column are displaying correctly, only shadows are rendered.

image.thumb.png.6e19602801eacec456b22d05a0935804.png

image.thumb.png.8e18a82743f55d0d7b44d9cbdeb32512.pngshadow catcher.vwx

 

 

Is this a bug or something I did wrong?

Thank you!

  

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