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DDD

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Everything posted by DDD

  1. Hi Tom, thank you for clarifying this. I just checked the updates and my VW 2021 tells me no updates is available. Can I ask how did you get the access to 2022? Thank you.
  2. Hi Tom, I have trouble opening your file. I created another test file and somehow it doesn't work like yours. In the data tag editing window, the "data source" scroll-down doesn't have "worksheet" as an option. I also put in the #WS_COMPONENTNAME()# function but the tag is not working either. Could you please help me with it? Thank you! HARDSCAPE COMPONENT CALLOUT.vwx
  3. Hi Hugues, sorry for the late response, this works! Thank you so much.
  4. Hi community, I am having trouble creating a legible hardscape section viewport. Somehow all the viewports are showing a solid block instead of a layered section. Please see attached file for details, thank you! HARDSCAPE SECTION.vwx
  5. Hi all, I am having trouble with setting the criteria in data visualization for plants. I have three shrubs with different categories. The corresponding category is set in "Tag Center" for each shrub. (custom tag center) And now I am setting the criteria in data visualization, but VW can't sort the item out. Additional test, if I leave the criteria as "space", VW will sort out the shrub that is not assigned with any Tag Center value. How should I modify the criteria to let VW sort out the "M" or "S" category shrub? Thanks in advance!
  6. Hi Kevin, understood, thank you for your help!
  7. Hi Benson, good call! I'll definitely pay attention to the overlapping geometry, and thank you very much for your help.
  8. Hi Tom, the problem is there are some objects far away form the original center. But still thank you for your help.
  9. I did a check and deleted a few objects, now it's looking normal. Thank you.
  10. Hi Zoomer, not exactly, this geometry is only 750' away from the origin.
  11. Hi everyone, I am having display problems with 3d geometries. In OpenGL mode the extrusion and extrusion along path keeps to show little zig-zag along the edge. How do I trouble shoot this? Thanks!
  12. Hi all, I am having issue with the irrigation outlet circles, please see attached. Seems like it's showing both calculated and designed information as circles with different radius. Is there a way to hide one, and just to show another? Thank you.
  13. Hi all, is there a way to set the annotation to fit the current plan rotation? Please see attached, I would lie those annotations to be leveled when created. I can manually adjust the callout, but not the irrigation annotation. Thank you!
  14. @jeff prince Hi Jeff, the design intent doesn't matter that much in this case. I am creating an exaggerated example to show the problem of having crossed pads although they are applied separately to existing & proposed site model. Kind of like re-painting a wall, my goal is to "wipe" the existing irregular grading by creating a pad to the existing model, then to add proposed grading objects on it, and let them take precedence whenever there is a conflict between the existing and proposed. As you can see, where the pads are crossed, the proposed grading objects do not take precedence completely and errors are showing. The goal is to have the two proposed pads (top and bottom) to be flat, and grade back to the "preparation pad" correctly. Please let me know if that makes sense to you, thank you. *I attached another mockup by adding two grade limits for the proposed pads and it looks more like it, but the problem still exists as you can see those irregular points. If we can make the small pad flat then this is what I am trying to achieve.
  15. site model test v2020.vwx@jeff prince Hi please see attached, I didn't have the site model test v2020.vwxexact same file saved but I created another one shows the same problem. Thank you!
  16. @Tom W. @jeff prince Well I should take that back, tested a couple models and the conflicts still impact model. No matter the modifier is set to existing/ proposed.
  17. @jeff prince Thank you Jeff, this is excellent! I was block by the concept of "not having crossed pads" and overlooked the possibility to apply them on existing/proposed sites. @Tom W. You will still get the yellow caveat but it really works, I'll do more tests but it seems promising.
  18. @Tom W. It works with the grade limit, thank you.
  19. @E|FA @Tom W. Hi I tested the grade limit on the model, yes the contour looks better. However the problem still exists, without a grade limit the 3d-poly based model behaves differently : This is the point-based model, I put on a new pad without a grade limit, the contour slopes back to existing surface evenly on each corner This is a 3d poly-based model, I put on the same new pad without a grade limit, and you can notice the contour slopes back to existing surface in a different manner as they are constrained by lines instead of points, also the labeling is much worse that point-based model In my case I can only have one big grade limit defining the property line, but when I am grading smaller objects on the site I am not able to put nested grade limits within the big one. If the model is based on 3d polys it will behave like what I showed above. So I prefer to work with points. But this brings up another question: when I convert 3d polys to 3d points it creates too many vertices. I am aware there is a function to simplify the 3d poly, but the result is confusing: the setting recommends the tolerance to be smaller than the closest horizontal distance between two neighbored contours. the default setting is 0.45" and the result is messed up: I have crossed lines and a couple straight lines are lost I scale down the tolerance and the result is still confusing I attached the file below, any direction is appreciated, thank you. site model(3d points)_v2019.vwx site model(3d poly)_v2019.vwx
  20. @E|FA No I didn’t, I think my point was that model built on points has better result with new site modifiers. But since Tom pointed out his model which was built on polys worked just fine as long as there is a grade limit, I’ll test it and follow up the result, thank you.
  21. @Tom W. I didn’t apply a grade modifier in this case, let me take a stab at it and I’ll follow up, thank you.
  22. @Tom W. Thank you for the info. I post 2 images in my last chat, you can see the difference betwwen models created from 3d polys and 3d points, the point based model has much better response for new site modifiers, so I am wondering if there is anyway I can export the mesh/point instead of 3d polys. I am aware that 3d polys can be converted to 3d locis but when there is a "curved" site modifier/3d poly the amount of 3d loci is huge.
  23. @E|FA Thank you. But there is another reason stops me from using 3d polys to create model: if the site modifier is riding on a 3d contour, it will want to conform to that immediately, this will cause unwanted results. I attached an example for this. First model is created on 3d points, you can see the proposed contour streched evenly and naturally The second model is created by 3d polys, you can see the proposed contour is heavily constrained by those 3d polys.
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