DDD Posted March 21, 2023 Share Posted March 21, 2023 Hi, I am working on exporting a shadow drawing with Shadow Catcher Texture, and VW generates a strange shadow display glitch and I can't figure it out. The viewport will correctly render shadow in a perspective viewing angle, but when I switch to plan view it will go off - buildings on plan bottom will be covered by glitching shadows. Please see attached images. The working file is also attached, I am using Landmark 2023, please let me know if you have comments. Thank you. 1118363379_testfile.vwx Quote Link to comment
DDD Posted March 21, 2023 Author Share Posted March 21, 2023 Hi everyone, this is another shot with white model render setting. Again the perspective view will display correctly, but the plan view shows something is wrong with the mass building model. Quote Link to comment
Jeff Prince Posted March 23, 2023 Share Posted March 23, 2023 I noticed the same behavior you described in the file you posted. I moved your heliodon closer to the model and updated the viewport. Problem goes away. I don't know why it works, but it does. 1 Quote Link to comment
DDD Posted March 23, 2023 Author Share Posted March 23, 2023 Hi Jeff, thank you for the help! 1 Quote Link to comment
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