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WINDOOR OBJECTS AND CLEAR GLASS


Megan M

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I have a 3D model using a clear glass texture in the windoor objects so my clients can see through the windows in the 3d open GL views I present.

However, when I create the elevations of the building  , I don't want the windows to be transparent as you can see the lines of internal walls. Is there any way to address this?

The only way I have been able to get around it so far is to change all the windows to opaque for the elevations and then change back for the 3D views.

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I'm guessing you mean in Open GL elevations. All you need to do is override whatever class you are using for the 3D glass in the VP + turn off the texture. Then it will default to whatever solid fill you have assigned for that class: presumably white would be what you wanted but could be any colour e.g. a pale blue/green or whatever.

 

Or you could override it with a different texture - an opaque rather than transparent one. If you wanted to have reflections or whatever on the glass.

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