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Showing results for tags 'move3d'.
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I have a rectangle and it needs to sit at X, Y (0,0). I have several objects where their relationship to the square needs to stay intact. However, the square currently sits at -2.1', .007". Obviously, I can create a 3D loci at 0,0,0 and just move everything in relationship to that. However, is there a way to "parent" the objects to the rectangle (or another 3D loci for that matter, treating it as a null) and then just type in the desired X,Y positioning?
Hi, I have a significant number of 3d objects I have created through extrusions / additions / subtractions, all created to sit on Z height of 0. I then moved all the objects individually to various Z heights using the Move3D tool - however, I now want to adjust the Z heights, and I can't remember what I set each of the original heights to be. As such, I want to be able to type in the new absolute Z height without worrying about the existing height - but the Move3D tool seems to be set up for relative distance to current position, rather than position in relation to the origin. Is there a way I can change this, or another simple way to edit the Z heights? There is not a Z height option in the properties box, presumably because the objects have all been added / subtracted.