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I have a long, very curvy path drawn in 2d in plan form, which I want to convert to a 3d polygon that I can apply as a pad modifier to an existing site model. However, it is not a flat path in terms of height - it has a crossfall in level and also varies in gradient along the length of the path. I had thought the best way for me to do this would be to convert both long edges of the path to 3d polyline, set the levels for each loci point and loft between the two lines... is this the most efficient workflow? I don't particularly want to have to set levels for each loci point - if there's a way I can set a few and ask vectorworks to interpolate that would be better, but I can't find any tool that might do this? Any comments / ideas?