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Showing results for tags 'grass shader'.
Hello, In some files, when I apply a grass texture on a polyline, the grass appears under the polyline. Not all grass texture because some of them are good. Sometimes, on my PC everything is ok and with the same file on vectorworks Cloud, it send me a pdf file with errors, see image bellow... On the image we see the "roots" of each grass. Is somebody have the same problem?
Displacement bump/ Grass will penetrate through an overlying object. Eg - grass through a paving stone It would be convenient if the texture of the overlying texture could negate this effect or if the grass/displacement bump could be set to react to all objects it interferes with.
HI can anybody help me? I'm having issues understanding why i can't get a grass shader to render correctly on a site model. I'm using a custom render style with grass checked in the options but it always appears as a flat image rather than as grass blades. The site model is set as a 3D mesh solid with the grass shader applied as a texture. I've tested the grass shader on a smaller site model mock up and it works fine - but not on the larger model. All things are equal so what am i missing!? Files attached showing test screenshot and main model. Using VW2017