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Vectorworks abandoning perpetual licences
milezee replied to line-weight's topic in General Discussion
Its not good is it, same as many others, ditched Autodesk, went to Rhino & VW, ditched Adobe, went to Affinity products. It's a commercial driven decision, not quality of product driven. Welcome to the future, or the here and now π, we will survive π -
Twinmotion Plugin + Sync
milezee replied to Tom Klaber's question in Wishlist - Feature and Content Requests
@JuanP no support for 2019 0r 2020VW ? -
Twinmotion have just added a bunch of parametric stuff like this to their latest release. There are rumours that a live link between VW & Twinmotion is coming soon, but you can still use it by exporting file from VW as C4D or FBX file, and import
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Rhino V6 has been out for years now, Rhino V7 WIP is in its final stages and I would anticipate a release by the end of the year πππππ
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Twinmotion Plugin + Sync
milezee replied to Tom Klaber's question in Wishlist - Feature and Content Requests
πππππ , Covid safe environment seating layout π Mark, you should be able to do most of what you require when building up your sets/ehibitions in TM, especially now with this new 2020.2 release π. Honestly regarding the direct links I wouldn't even spend any time worrying about it, they have them for Rhino, SketchUP, Revit, Archicad etc, and from my own experience with SKetchUp & Rhino I don't like them. From VW export as C4D or FBX, assign all your materials (just colours if needed in VW) and import to TM with collapse by material, I also see users of the other softwares mentioned above who have issues with the direct links, they need work/development on them, so when the VW/TM direct link comes don't expect miracles, again my 2% of my brain cells worth ππ -
Twinmotion Plugin + Sync
milezee replied to Tom Klaber's question in Wishlist - Feature and Content Requests
@chaz the lighting in TM is unusual, at the moment you have to set up 2 scenes, one which is in daylight, and one which is evening, and adjust lighting accordingly on different images you want to render out, you can then work from there, that's how I have been doing it anyways. The sliders on lights only go up to 10000, but you can manually type in say 100000. Also play with the exposure levels slider, still learning myself π. One thing TM needs to improve is definitely the interior lighting set ups π edit- try using some area lights in your scene too -
Twinmotion Plugin + Sync
milezee replied to Tom Klaber's question in Wishlist - Feature and Content Requests
I did some playing around with TM and Phasing scenes etc, my 1st attempt but looks promising, not used the latest 2020.2 release yet, need to have a play soon π, link below to example Phasing Scene Test TM 2020.1.2 -
Twinmotion Plugin + Sync
milezee replied to Tom Klaber's question in Wishlist - Feature and Content Requests
my 2 pennies worth, I have tried/tested the direct links between both Rhino & SketchUp, it's not exciting at all, in fact I go back to importing my models either as SKP or FBX files, it's a more friendly way of getting 3d models into TM and them being more workable. Hopefully in time the direct links methods will improve. Either way, TM has the potential to be a great fast real time render engine π -
@Pat Stanford thanks for chipping in Pat, I'll stick to doing this kind of thing inside of Rhino π, be nice to see something like this possible one day in VW π
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Hello Forum, I work between Rhino3d & Vectorworks, sometimes I do short animation clips, say 10 seconds as part of a presentation, or for web site use etc. I have a attached a short clip I did in Rhino, is something like this possible inside of Vectorworks ? I haven't even explored or tried the animation tools as yet π€π€ Assembly Animation 2 (Divider).mp4
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Twinmotion Plugin + Sync
milezee replied to Tom Klaber's question in Wishlist - Feature and Content Requests
@chaz it may be worth sending a bug/issue report to Twinmotion too π (or maybe you have already π) -
Twinmotion Plugin + Sync
milezee replied to Tom Klaber's question in Wishlist - Feature and Content Requests
@Hans-Olav yep, tried, and and lost work, so won't be doing that again πππ, its definitely early days, hopefully with a few bug fixes and optimising in will be much better after after a couple of service patch releases π -
Twinmotion Plugin + Sync
milezee replied to Tom Klaber's question in Wishlist - Feature and Content Requests
@rb-arch there's quite a few users experiencing complete loss of files, ie you work on them, you get a crash, then try to open your file again, and nothing, nada, zilch ! have experienced this with one scene too myself. It's definitely not using the GPU in an efficient way either (on Mac), if you look at the statistics it actually shows 0% GPU on some Macs, it shows this on mine, I'm using a brand new 16" MacBook Pro, somethings not quite right with it, 2019 version no problems π -
Twinmotion Plugin + Sync
milezee replied to Tom Klaber's question in Wishlist - Feature and Content Requests
@chaz it's not quite stable enough for me to trust on project work, it needs optimising a little more, some of the instability bugs ironing out, it does have a lot of promise to be a great visualisation tool once these initial bugs are sorted π -
@Tamsin Slatter Hi Tamsin, thanks for taking a look, appreciated π. Yes I've just tried to convert to mesh, still looks terribly messy, the back/seat should be a smooth curve, they look slightly jagged. So annoying getting rubbish models like this, I might as well just surface model my own π€ͺ