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girwin

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Everything posted by girwin

  1. I have tried nearly every option for importing a VW model into SketchUp, and recently found software that does a good job. 'Transmutr' is a standalone application (not a plugin for SU.) See below for a comparison of various VW export/SU import approaches. Many of them fail to include the line work, so I've shown the results in both SU 'Default Style' and 'Hidden Line' to illustrate. I feel like Transmutr is the way to go, at least at present.
  2. Yes, the DWG import is the one on the far right. Glazing doesn't come through as translucent (each surface needs to be changed individually) and numerous other errors in the geometry. I suspect it's an issue on the VW export side.
  3. I'm having continued (additional?) challenges with this. I started a new post below, any insight would be appreciated!)
  4. I've been trying numerous approaches to export a 3D model from Vectorworks for import into SketchUp with mixed results. The best results have come with an .fbx export from Vectorworks, and import into SketchUp with proprietary SU extensions, however the results are mixed at best. The geometry comes into SU as very complex nested layers of groups and components, and exploding them results, ultimately, in faceted geometry where there might be a simple wall plane, for example. Depending on the SU extension, the model comes in more or less cleanly, and some of them show up without line work, for some reason. I've attached screenshots of the various .fbx imports, both in "Default Style" and "HiddenLine." Any insight would be greatly appreciated!
  5. I'm trying to lay out a design that features a main house, with finished floor 1'6" above grade, and a garage in front, with finished floor at grade. I'm not wed to using stories, regardless, I cannot get the walls of the garage to be 1'6" below the main house, even though the inserted doors are. What's the best way to do this?
  6. We're seeking an experienced Vectorworks architectural designer/drafter on an as-needed/contract basis. Typical duties include: Site measurement and documentation Creation of BIM models Production of Planning and Construction Drawings Your skills should include: Vectorworks, 3D and 2D drafting Preparation of permitting documents Enthusiasm for design and sustainability Ability to work remotely, self-starter, detail-oriented +'s are experience with Sketchup and mad rendering skills Essential Habitat Architecture is a small firm focused on high-design, high-performance homes that leverage Passive House (Passivhaus) technology. Intern Development Program (IDP) toward licensure is a possibility.
  7. Hello, I'm a long time Vectorworks user but am new to "stories." I've assembled a project and am having trouble getting the exterior cladding to be seamless between the building walls and the parapet walls. I'm also not entirely clear on how the upper and lower bounds are set for various wall components, i.e. "layerless" vs. "story above/below," etc. Any insight would be appreciated. low-rise 4plex v2021.vwx
  8. I'm going to withdraw my recommendation for FBX Importer and SimLab! I bought the plugin in February and used it then without incident. Recently, I wanted to use it again. I opened SketchUp, ungraded as requested, tried to use the plugin and was told it needed to be registered. I couldn't make that work and have spent the better part of two weeks going back and forth with customer service, being accused of installing it on multiple machines and being told to do the same failed registration steps over and over again. They told me I had "one last chance." It didn't work and they've stopped answering my emails. I found a similar plugin from "skimp" (https://skimp4sketchup.com) that seems to be working fine so far...
  9. I'm going to withdraw my recommendation for FBX Importer and SimLab! I bought the plugin in February and used it then without incident. Recently, I wanted to use it again. I opened SketchUp, ungraded as requested, tried to use the plugin and was told it needed to be registered. I couldn't make that work and have spent the better part of two weeks going back and forth with customer service, being accused of installing it on multiple machines and being told to do the same failed registration steps over and over again. They told me I had "one last chance." It didn't work and they've stopped answering my emails. I found a similar plugin from "skimp" (https://skimp4sketchup.com) that seems to be working fine so far...
  10. I've been working to import a VW 2020 model into Sketchup Pro 2021 and found the SimLab FBX Importer to work smoothly, though I now have a complex SU model with nested groups and components. The walls and floor slabs are split by story, but there's no Vectorworks rendering to mask the transitions. Since each wall is a series of nested groups and components, it is challenging to clean this up. Any advice/insight? I've started a tread here:
  11. I now have a complex SU model with nested groups and components. The walls and floor slabs are split by story, but there's no Vectorworks rendering to mask the transitions. Since each wall is a series of nested groups and components, it is challenging to clean this up. Any advice/insight?
  12. A video that discusses three free extensions for Sketchup (Cleanup among them) that are useful for tidying up CAD imports:
  13. FBX Importer here: https://www.simlab-soft.com/3d-plugins/FBX_Importer_For_Sketchup-main.aspx $79. Worth every penny in my estimation. It was a night & day difference in the import quality and the lightness of the Sketchup model. I had the sense that the 3DS model, even if I managed to clean it up, would continue to bog down Sketchup. The FBX model was nimble off the bat. I did the .fbx export from a Design Layer Viewport in VW which had the individual design layers linked to it. I set the export to the current layer. There are other ways to do it. Cleanup plugin for Sketchup here: https://extensions.sketchup.com/extension/046175e5-a87a-4254-9329-1accc37a5e21/cleanup³
  14. I'm trying to export a 3D model from VW 2020 to Sketchup Pro 2021 on a Mac. I read elsewhere in the forums that .dae files were the way to go, but when I try to import, Sketchup gave me an error message like this: Missing Textures- /Users/grahamirwin3/Library/Preferences/MAXON/Renderworks_B4D8C52C/tex/Concrete _Surf Hatch_ RT Color.png /Users/grahamirwin3/Library/Preferences/MAXON/Renderworks_B4D8C52C/tex/Stucco White _Surf Hatch_ RT Color.png & the import fails. I tried a .dwg file, but it loses all the color/texture data which is especially problematic for glazing, as it needs to be converted to transparent on a pane by pane basis. It also left out the slabs in my model and some other plugin objects. .3ds file imported slowly, and the walls, etc. were extremely faceted, another big job to fix. Very unstable in Sketchup, crashed several times. I ran the "Cleanup" extension on the entire model and it hung up. I was able to run Cleanup on individual groups and it worked better, but took numerous attempts and didn't eliminate all the faceting. Then I bought the SimLab FBX Importer. Wow! Quick import and very little touchup required. Model is light and fast in Sketchup. The way to go, IM(H)O. Attached screenshots of Design Layer Viewport (final quality Renderworks) in VW & imported model in Sketchup. Has numerous nested groups and components to navigate for editing, but it's a good start.
  15. It was a wrestling match, but the model is done. Elevations and plan need much cleaning up, but it worked out. Thanks to everyone for your help! Regards, Graham
  16. The "element in wall" doesn't seem to be displaying the texture of the wall, any thoughts?
  17. Tom, The reshape tool is really clunky & difficult (hard to align from story to story, doesn't wrap around corners) to deal with. The only advantage I can see with its current iteration, over using and extrude or an additional wall, is that you don't have to cut windows and doors into it. For it to be very usable, aside from predictable behavior, you'd want to be able to specify which wall components were used, and have it look good in elevation and plan, all wish-list items at this point, I think. Thanks, Graham
  18. Pat, Agreed, which is why a fast & easy solution for renderings is important. Regards, Graham
  19. Tom, Thank you for introducing me to this tool. It took some fussing, but I got what I wanted, though the act of adding wall projections seemed to "unjoin" some walls and exploded my bound slabs! Also doesn't seem to handle the corners well - will need to fill in with an extrude. Picture below (yellow surface is the exploded slab.) Regards, Graham
  20. More detail/example, please.
  21. Here's what I did, does the trick for now.
  22. An automatic approach akin to the wall cap tool seems like a good wish-list item for VW. Thanks!
  23. What is the easiest way to cap a parapet wall with the exterior wall finish (I don't need to model an actual metal "cap" in this case)? I'm familiar with the wall end cap tool, but is there similar functionality for the tops of walls? Attached screenshot will illustrate the situation.
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