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girwin

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About girwin

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    grahamebirwin

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  1. I've been working to import a VW 2020 model into Sketchup Pro 2021 and found the SimLab FBX Importer to work smoothly, though I now have a complex SU model with nested groups and components. The walls and floor slabs are split by story, but there's no Vectorworks rendering to mask the transitions. Since each wall is a series of nested groups and components, it is challenging to clean this up. Any advice/insight? I've started a tread here:
  2. I now have a complex SU model with nested groups and components. The walls and floor slabs are split by story, but there's no Vectorworks rendering to mask the transitions. Since each wall is a series of nested groups and components, it is challenging to clean this up. Any advice/insight?
  3. A video that discusses three free extensions for Sketchup (Cleanup among them) that are useful for tidying up CAD imports:
  4. FBX Importer here: https://www.simlab-soft.com/3d-plugins/FBX_Importer_For_Sketchup-main.aspx $79. Worth every penny in my estimation. It was a night & day difference in the import quality and the lightness of the Sketchup model. I had the sense that the 3DS model, even if I managed to clean it up, would continue to bog down Sketchup. The FBX model was nimble off the bat. I did the .fbx export from a Design Layer Viewport in VW which had the individual design layers linked to it. I set the export to the current layer. There are other ways to do it. Cleanup plugin for Sketchup here: https://extensions.sketchup.com/extension/046175e5-a87a-4254-9329-1accc37a5e21/cleanup³
  5. I'm trying to export a 3D model from VW 2020 to Sketchup Pro 2021 on a Mac. I read elsewhere in the forums that .dae files were the way to go, but when I try to import, Sketchup gave me an error message like this: Missing Textures- /Users/grahamirwin3/Library/Preferences/MAXON/Renderworks_B4D8C52C/tex/Concrete _Surf Hatch_ RT Color.png /Users/grahamirwin3/Library/Preferences/MAXON/Renderworks_B4D8C52C/tex/Stucco White _Surf Hatch_ RT Color.png & the import fails. I tried a .dwg file, but it loses all the color/texture data which is especially problematic for glazing, as it needs to be converted to transparent on a pane by pane basis. It also left out the slabs in my model and some other plugin objects. .3ds file imported slowly, and the walls, etc. were extremely faceted, another big job to fix. Very unstable in Sketchup, crashed several times. I ran the "Cleanup" extension on the entire model and it hung up. I was able to run Cleanup on individual groups and it worked better, but took numerous attempts and didn't eliminate all the faceting. Then I bought the SimLab FBX Importer. Wow! Quick import and very little touchup required. Model is light and fast in Sketchup. The way to go, IM(H)O. Attached screenshots of Design Layer Viewport (final quality Renderworks) in VW & imported model in Sketchup. Has numerous nested groups and components to navigate for editing, but it's a good start.
  6. It was a wrestling match, but the model is done. Elevations and plan need much cleaning up, but it worked out. Thanks to everyone for your help! Regards, Graham
  7. The "element in wall" doesn't seem to be displaying the texture of the wall, any thoughts?
  8. Tom, The reshape tool is really clunky & difficult (hard to align from story to story, doesn't wrap around corners) to deal with. The only advantage I can see with its current iteration, over using and extrude or an additional wall, is that you don't have to cut windows and doors into it. For it to be very usable, aside from predictable behavior, you'd want to be able to specify which wall components were used, and have it look good in elevation and plan, all wish-list items at this point, I think. Thanks, Graham
  9. Pat, Agreed, which is why a fast & easy solution for renderings is important. Regards, Graham
  10. Tom, Thank you for introducing me to this tool. It took some fussing, but I got what I wanted, though the act of adding wall projections seemed to "unjoin" some walls and exploded my bound slabs! Also doesn't seem to handle the corners well - will need to fill in with an extrude. Picture below (yellow surface is the exploded slab.) Regards, Graham
  11. More detail/example, please.
  12. Here's what I did, does the trick for now.
  13. An automatic approach akin to the wall cap tool seems like a good wish-list item for VW. Thanks!

 

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