Files posted by Gregi
It got struggled by using one "tool" to subtract from more than one Objects. This Node is fixing it.
You can use Solid Boolean V3 in situations, where you want to use the same hObj2 ("tool") for more than just one boolean. It creates a copy of the Object and deletes it at the end of network ("vs.Marionette_DisposeObj()")
Wrappers in German, to align objects with defined Distance.
Not sure if there are some bugs - let me know 🙂