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Chih-Pin

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Posts posted by Chih-Pin

  1. Hello lgoodkind,

     

    I just tested it with SP1 from a blank file with two panes, one is top/plan with rotated plan and the other is perspective view.

    I'm able to turn that perspective view into OpenGL rendering.

    Could you describe more about the problem you are seeing?

     

    Thanks!!

    Chih-Pin

  2. 1 hour ago, line-weight said:

    Although some visibility options can be chosen on a per-pane basis, the "show other objects while in edit modes" can't. It would be useful if it could.

    Hello line-weight:

     

    Could you also post this on the wishlist board so that other users can discuss the wish in the same thread?

    I am also collecting the multiview feedback on the wishlist board.

     

    Thanks!!

    Chih-Pin

  3. Hello Dubman,

     

    If you are talking about changing the visibility settings using the dropdown in the Navigation Palette, we are currently addressing the issue.

    Here are some previous discussions -

     

    Also, if the "Use Same Visibilities in All Panes" is checked, the changes to the active design layers will apply to all the panes with design layers.

     

    Hope my explanation helps, and let me know if you have further questions.

     

    Best,

    Chih-Pin

     

    • Like 1
  4. Hello Tom,

     

    I'm sorry that this issue causes some inconvenience to you.

    There is a problem with the visibility drop-down menu in the layer/class palette when the floating pane is active.

    We are addressing this issue now and hopefully, the fix can be push to the public sooner or later.

    Before that, you may need to click on the empty area on the palette to notify the palette to be activated before clicking on the drop down.

    The floating pane will still be active unless you click on other panes in the main window. And the visibility modifications will still be applied to the floating pane.

     

    Chih-Pin

     

  5. 4 hours ago, line-weight said:

     

    For me this works with the mouse scroll wheel... but unfortunately it doesn't for my 3dconnexion device. If I am working in one plane and then move the cursor to another, make a movement using the 3dc device, it applies to the pane I was on previously.

    1

     

    Thanks line-weight for your input!!

     

    Currently, the interaction logic is as follows:

    1. If the user uses purely mouse interactions, e.g. left, middle, right mouse clicks and mouse wheel, the system will activate the pane under the mouse cursor.
    2. Otherwise, the system will apply the current interactions to the currently active pane (pane with blue border).

     

    The main reason is that VW is not sure whether the user's attention is in the pane under the cursor or not. Let's think about the following scenarios:

    1. When the user clicks on OIP and tries to modify some parameters on the selected objects with the mouse cursor on a pane, we don't want that pane to be activated because there might be other selection sets in those panes. 
    2. In a scenario of using 3D mouse, the 2D mouse cursor may also be moved away from the pane where the user's attention is, e.g. on other panes or in tool palettes. The best way, for now, is to apply the navigation to the active pane (blue border).

    While I understand that sometimes the user would like to automatically activate the pane under the mouse cursor, there are also side effects here and we need to make the tradeoff. 

     

     

    6 hours ago, line-weight said:

    I'm currently using one pane in perspective view and one in top/plan. I keep accidentally flipping the top/plan pane into a 3d view by making a move on the 3dc which I wanted to apply to the other pane.

     

    4 hours ago, zoomer said:

    I may get a copy of the former other pane in that new pane and/or the former

    no wrong 2D vs 3D mode of the Navigator.

    1

     

    I've submitted this as a bug. So hopeuflly we will be able to push the fix to the public sooner or later.

     

  6. 2 minutes ago, line-weight said:

    On this occasion I was not able to grab the edge of the floating pane to move it, because to do that you need to grab the top bar. Resizing it in order to be able to grab that top bar wasn't possible because both top and bottom were off screen. This is why I also couldn't access the button that highlights in blue, with the pane view type indicated on it.

    Which version of MAC do you have?

    If you are able to grab any edges, you should be able to move the pane by dragging the edge without resizing it. For instance, if you grab a vertical edge, you should be able to drag it horizontally to move the pane, and vice versa. This OS level trick should work for all the applications windows on Mac, at least Sierra and high Sierra. But I don't remember whether it supports older versions of Mac OS X.

     

    Let me know if it's still not working for you. :-)

     

     

  7. 45 minutes ago, line-weight said:

    A sudden crash (application quit completely) meant I had to recover a drawing from the auto backup file. That was fine except that on opening it, my "floating pane" which I'd had on my second monitor seemed to appear on my main monitor, obscuring the right hand side of the screen. Because I could only see a portion of it (part of the left hand edge) I could find no way to close it or move it (nothing to grab onto).

    After a bit of messing around, saving/quitting/reopening the drawing, it opened with the pane obscuring the right hand side of the monitor, but this time fortuitously with the blue pane title button visible, which meant I could right-click on that and choose to close it (this process generated some weirdness too - selecting "close floating pane" seemed just to cause it to multiply itself but selecting "close active view pane" turned it into a floating pane with all edges visible, which I could then close by clicking on its 'X' in the corner).

     

     

    I'm sorry the crash caused a mess for you.

     

    There are some OS level limitations that we need to work around for the floating pane being too large problem in your case.

    In this case, if you are on windows, you can use the OS level hot key -- Windows + left/right/up/down, to move the pane.

    If you are on mac, you should be able to grab the edge of the floating pane to move the pane and resize it.

     

    In addition, I think there is no "Close Floating View Pane" command, but there is a "Create Floating View Pane" command. It basically will duplicate the current active pane, including a floating pane, to another floating pane.

     

     

  8. 1 hour ago, digitalcarbon said:

    VW2018

     

    am i doing something wrong? 

     

    Interesting. If I create a simple hybrid symbol with 3D cubes and 2D rectangle in it, I'm still able to highlight automatic working plane without entering the symbol in VW 2018. 

    There might be some additional settings in the file or the symbol?

  9. 10 minutes ago, nikihoops said:

    Yes of course I can elaborate. I do mean like you say that its not showing real-time feedback in other panes while I'm moving/adjusting items of the build. It was mainly when I was showing off to my boss how great the multi view panes were that I noticed the wall I was moving on my plan wasn't being reflected in the 3D view in the other pane. 

     

    Thank you so much for the information,

    When you move the objects in a 2D Top/Plan pane, it will not be showing the real-time feedback in other 3D panes.

     

    There are some more discussions here: 

     

     

     

  10. 45 minutes ago, nikihoops said:

    There have been times though where I have moved a wall on my plan in one view pane and its not moved on my other view pane, any ideas?

    Hello Nikihoops,

     

    Could you elaborate more on the issue you see?

    Do you mean it's not showing the real-time feedback in other 3D panes?

    Or after you finish moving, it's not showing updated location in other panes?

     

    Thanks!!

  11. On 9/16/2017 at 4:56 PM, Kevin McAllister said:

    Multiple View Panes seems to remember the last setup you had when you toggle it on and off and this state seems to be saved with a file. I don't think there's anything beyond this so far. There was a wish list item for saving a group of panes/views.

     

    Yes, you are able to open the file with the same pane configurations when you save it.

    In addition, you can also choose to save as a template so that you will have the same pane configurations when you create a new file with the template.

     

     

  12. 1 hour ago, zoomer said:

    (*)

    Touch is off for 3D/CAD as I lay with my whole arms on my screen.

    I would need long sleeved arms and gloves with finger cut outs to do so

     

    So palm/arm rejection doesn't work or isn't good enough for you?

     

    1 hour ago, zoomer said:

     

    (**)

    Even a real mouse wheel zoom lags sometimes in VW (2017) for me, with crowded files,

    as long as the cursor hovers over potential snapping points.

    This does not happen 2 Finger Touch Zoom - I assume as there is no cursor hovering to snap points

     

    Yes, this is a good point!!

     

  13. 31 minutes ago, zoomer said:

     

    I'm still thinking that currently Mouse+Keyboard is the optimal input method.

    But will never give up the fun to draw a rectangle with my pen directly on my screen.

     

    1

     

    I agree that Mouse+Keyboard (+3D Mouse) is still the best way to interact modern CAD tools, including Vectorworks. 

    However, I did research on the stylus interaction before, and also agree the fun and creativity it provides.

     

    btw - does your tablet support multi-touch? 

     

  14. 43 minutes ago, zoomer said:

    Motion sickness means that your your different sensors to check your location and orientation

    in space send contradictory information to your brain.

    (Eyes say : we are driving, ear and muscles say : no, we don't)

    Brain thinks, we start hallucinating > must have eaten something poisoned.

    Brain to stomach => Undo

    Comes from deep evolution, still very useful but not compatible with 3D work and VR.

    Individually more or less pronounced.

    5

      

    This is a really good and interesting way to describe motion sickness. :)  

    There is an active research area in Human Computer Interactions called "Embodied Interactions" in which the researchers study how does human coordinate their sensory inputs with the motion outputs continuously. Different people have various reactions to the same interaction settings. Researchers are still trying to find the common ground in this area. One of the interesting research came to my mind -- http://dl.acm.org/citation.cfm?id=2858226

     

    To be honest, I spent some time to connect my haptic feedback from the 3D Mouse to what I see on the screen and get used to it (probably couple years on and off using it). However, once I connect them together, I can navigate to the right orientation much faster than a traditional mouse and keyboard settings. BTW, I'm pretty easy to get motion sickness as well.

     

     

     

  15. Hello Gadzooks,

     

    Thank you so much for your feedback.

    I personally love to browse the forum because of you guys' supports and reports. Every time when I'm seeing the problems from the users that are related to what I'm doing, I feel the need of making some efforts. However, as you may know, the system is extremely complex and we have to take every step very carefully before putting it out to the public. There are also many issues reported internally that may or may not affect the end users. Regardless whether we already knew or had fixes of the issues, the problems reported here will help us push the fixes to the process of making it to the public.

     

    Also glad to hear you like MultiView. There are many folks here making a lot of efforts days and nights to make it happen. B|

     

    Chih-Pin

     

     

    • Like 1
  16. Zoomer,

    I just tested on my mac machine and it also works as expected. As you suspected, there might be some thing in the file or workspace.

     

    1 hour ago, zoomer said:

    1.

    I think I did draw the Rectangle in Top Plan View and used the following PushPull in Isometric ?

     

    This doesn't count within one tool. Technically, you are using Rectangle tool in one pane and then PushPull tool in another. 

    You can imagine MultiView as a system quickly switching different views for different panes. If you are able to do it when manually switching the view projections, you should also be able to do it in MultiView in theory.

     

    1 hour ago, zoomer said:

    I have all sorts of strange behavior with View Navigation,

    when I come back from another OS X Monitor Space, Rulers around some panes and for

    other panes reapearing when pane activated, Cameras activated arbitrarily, Fit View temporarily

    not working ....

    1

    We are aware of a bug that's similar to what you describe. If you are able to record any screen shot videos or reproducing steps before this behavior occurs, we will be easier to understand the problem and fix it.

     

    1 hour ago, zoomer said:

    Can I send you a 70 MB zipped VW file (because of the Cameras)

    and my current (converted from VW 2017 this time) Custom Workspace

    for testing ?

    1

    Sure, go ahead and send it to me or put it somewhere I can reach and you feel safe.

     

    Best

    • Like 1
  17. 45 minutes ago, zoomer said:

    I misunderstood that you could not use a running tool over multiple panes.

    Looks like it works well and this is what makes multiple view panes finally useful.

     

    Yes, you are able to cross over between different panes even in the middle of drawing, e.g. drawing polylines or rectangles.

    But there are limitations. Basically, the following cross over interactions are not allowed:

    1. Between Top/Plan panes and 3D panes.
    2. Between the panes with different active layers

     

    For instance, you can start drawing a rectangle by clicking the first point in a Top/Plan pane in "Design Layer 1", and clicking the second point in another Top/Plan pane in "Design Layer 1". But you can't do it by clicking the second point in an orthogonal pane.

     

    45 minutes ago, zoomer said:

    I also used the Enterprise on Mac.

    Can try a Space Navigator tomorrow too.

    Maybe I have strange behavior as I also use a Wacom Driver for my Cintiq 27 Touch.

    (In case I am the only one experiencing this behavior)

     
     

     

    I was testing on Windows earlier today. I will test it on mac again tomorrow when I enter the office.

     

     

    • Like 1
  18. 1 hour ago, zoomer said:

    I must have gotten the explanations here wrong.

    Instead it does what I want.

    I can start with a rectangle in Top Plan View and Extrude it in the Isometric View beside.

    Same Visibility lock for all works too.

    1

     

    Yes, though there are always rooms for improvements, these workflows should work out naturally. If there is anything you feel unintuitive, feel free to post anything for discussions.

     

    1 hour ago, zoomer said:

    But strange behavior with 3D Navigator, if anybody noticed.

    If you started in a 2D Top Plan View using the Navigator,

    activate an Isometric view > Navigator will stuck in 2D Rotation Lock Mode.

    If switch through that ISO Panes 2D/3D Options, until Navigator works finally 3D and

    go back activating the Top Plan View, it will make switch that Pane to the same Iso View

    where the cursor came from.

    2

     

    Sorry, remind me again what 3D mouse model you are using?

    I'm using my SpaceMouse Enterprise and not observing the problem you described. 

     

    Thanks!!

     

  19. Hello GeoB,

     

    Are you talking about the multiple drawing view pane support in Vectorworks 2018?

    If yes, you can follow Jim's video at 28s here to do it.

     

     

    Or you could check the bottom of this page that explains how you can create a floating view pane step by step.

    http://app-help.vectorworks.net/2018/eng/index.htm#t=VW2018_Guide%2FViews%2FChanging_the_Multiple_View_Pane_Layout.htm%23XREF_77646_Changing_the

     

     

  20. 1 hour ago, zoomer said:

     

     

    OK, I understand,

    you also worked the old way in the past and didn't miss something,

    but with newer tools and options you realized there is a better way for you.

     

    I am quite picky and realize immediately while doing things that something is missing or wrong,

    long before I have any idea what it is.

    Then I start thinking about what it could be and sometimes find a reason or a potential improvement.

    In case of the standard view rotation, or flyover as it is called in VW, such realization never happened

    for me so far. Even after 3D Navigators came.

     

    But I like that many others do see improvements and like themselves helicoptering.

     

     

     

    I have the background of architecture design originally and also use helicopter mode mostly with 3D mouse.

    Zoomer,

    Could you try some of the sample applications provided by the 3d connection driver and see which navigation mode makes the most sense to you?

    I am trying to find any users that have different preferences to the people who like helicoptering and see what's the mental model behind it.

     

    Thanks!!

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