Jump to content

Steven Kenzer

Member
  • Posts

    241
  • Joined

  • Last visited

Everything posted by Steven Kenzer

  1. Thanks, again Kevin. I can work with this for now.
  2. Thanks, Kevin. I see now. The square extrusion is not a problem. I needed to do this on both a square extrude and a rod-like one. I might be able to get away with adding the square twist to the rod extrusion..will take a look at that. Is twisting the rod, with proper appearance, not possible?
  3. Hi, Kevin and Pat. I"m still having trouble creating the desired form and wondering if you could elaborate a little on proper technique here. The Deform tool is one I don't have much experience using. I extruded the rod and then selected the end with the deform tool. As I rotate (twist) it does this within itself so really nothing changes. How does one end up with the screw like spiral I'm trying to achieve? Thanks again for any help on this.
  4. Thank you, Kevin. I'll check this out later, Much appreciated.
  5. Hi, All. I need to create this twisted steel detail on some furniture I'm working on but not sure how to go about it. Can someone point me in the right direction to do this in regard to tools and technique? As always, thank you for any help on this.
  6. Thanks, Matt. That worked. Layer off/Layer on/ All good. Much appreciated.
  7. Can someone explain to me why some odd rendering sequence is occurring? I took File A and "saved as" File B. Then deleted the current vanity and copy and pasted in a different one. When I got to render File B, the vanity that was in File A returns. I've purged the file, rebooted, in 2d all looks fine but then that first vanity keeps showing up each time the file is rendering. The attached screenshot gives you a sense of what's going on. The rendering starts out fine (white one in the screenshot) but as it progresses, the wood one appears. It's as if it's stuck in some VW cache..or something like that. As always, thanks for any help/advice on this.
  8. I opted to finally upgrade to Mojave yesterday and have been working all morning with no issues (VW19 sp2). I'm mostly developing 3d furniture models, not any complex architectural work. I think Andrew nailed it..no official announcement but Jim did post confirmation that VW has worked through the majority of Mojave conflicts other than some printing issues.
  9. Thanks, Andy. Mark's technique worked well for this but, for the next phase, I need to add different colors (like attached pattern) to each drawer front. I think converting to Nurbs will be helpful for that. Again, much appreciated. This forum has helped me so much over the years. I feel fortunate to have access to the wealth of knowledge offered here.
  10. Hi, All. I’m trying to apply a different color to the recessed pattern area on these drawer fronts but not really sure how to go about this. Is there a simple way to achieve this? Any help from the forum would be great. Thanks in advance.
  11. Thanks, Kevin. It is supported and I am checking out it now. Was just curious if that’s pretty much our only choice with VW.
  12. Because I need to start animating some furniture pieces, I'm looking into my options now. I have used VW Animation for spinning a piece around but that’s about the extent of my experience with this. I'm checking out AnimationWorks by OzCad but also curious if there are any other choices for a VW animation add-on. My work would involve object path movement ..think exploded views coming together, drawers sliding in and out, doors swinging open, etc... Thoughts on this? Thanks in advance for any guidance here...always appreciated.
  13. All in all, startup time is much improved for me. I've seen anywhere from 40 seconds to a minute+...much better than the 3-5 minutes with the previous release. Thanks, VW.
  14. That's great to hear, Jim. I'm approaching 5 minutes of "checking activation" right now. For some reason this has gotten worse for me the past 2 days. Looking forward to the update.
  15. Another interesting result of converting the Bun Foot to a symbol is that my exported dwg's are now much smaller...50%+ less. Before, without the bun foot symbol creation, the dwg export size was very close to the actual drawing file size. It seems these feet are at the root cause of the large file syndrome on this. They were created with a sweep command. It seems "sweep" object/s have a lot to do with this.
  16. Interesting. I just changed the Bun Foot to a symbol. The file went from close to 15 MB to 10.5 MB. That's a pretty large decrease in size for such a simple move. Thanks again, Benson.
  17. Very informative, Benson....thank you for the information. The feet are sweeps and no symbols were made which sounds like, if I do that, it would help a lot to decrease size. Much appreciated.
  18. Thanks, Matt. I checked and this had already been turned off.
  19. Thanks again, Jim and thank you Mark.....I'll play around a little a see what I come up with.
  20. Thanks, Jim...I'll review based on what you mentioned. I did check the Purge and it does offer to remove all previous textures, etc... Considering the size of architectural renderings, I guess I shouldn't be concerned. I have a favor to ask..if you can. I'd love to see a screenshot of your dwg export window when that's being done. There are quite a few boxes and I'm just curious to see how you set that up. I send overseas to AutoCad users if that makes any difference.
  21. I've been working on a few pieces of furniture and surprised at how large my files are ending up at. These are fairly simple 3d models, each piece not very big in dimension. Does it make sense that these individual furniture pieces average out between 15-19 mb each? I'm attaching an example of one of them. Also, when exporting to dwg, are there any tricks to reducing the size of the file during export. I played around with dwg export settings but always ended up around the same. I do purge a file before exporting although not sure that makes much of a difference. Curious if this seems typical or very large for what it is. Any tricks to reduce file size? As always, thanks for any help.
  22. I need to create a shape that starts at the top in a round shape and ends at the bottom in a square shape. Similar to the coffee mug I'm showing here. When I try a Multiple Extrude, it gets disjointed. I'm also attaching the result of the Multiple Extrude. I did try it with a rounded corner square at the bottom but with the same results.Can someone explain the best way to go about this shape? Thanks all.
×
×
  • Create New...