
nwfonseca
Member-
Posts
107 -
Joined
-
Last visited
Reputation
12 GoodPersonal Information
-
Location
Pennsylvania, USA
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
When I create section viewports I have been getting this "Snap to Geometry" option to tick on in the OIP. At first blush that doesn't seem a problem, just tick "Snap to Geometry" However, every time I open the document all of the viewports have snap to geometry unticked meaning if I need to add a dimension I have to tick it and update the viewport. Unfortunately it takes forever to update a section viewport. This is everyday on every section viewport that I may need to add a new dimension to. In the same document there are section viewports that don't have this. Just as an experiment, I created a blank doc with a few random objects and created some section viewports. These don't have the snap to geometry option in the OIP either. What causes this and how can I stop it? Right now my productivity is at an all time low between this and hidden objects reappearing I spend so much time updating viewports these days.
-
Hide/Show Selected Object (objects reapear in viewports)
nwfonseca replied to nwfonseca's question in Troubleshooting
EDIT/UPDATE Okay, I am going to describe how I created the viewports in general which I realize I should have done in the first place. Sequence: 1: Navigate to design layer through navigation pallet 2: Select object to be visible and click: View-Show Selected Objects Only 3: Set the view needed (usually top, front, side, and isometric) 4: (lets pretend I am doing front) I click: view-create viewport: (I use the pop up to choose what i want it to look like and the sheet layer it goes on.) I've also done it with drawing rectangle to use as a crop. 5: and last, the viewport exists on the sheet layer. After that is when everything else I have described happens. I swear I spend half my day updating viewports, and re-hiding objects rather than getting any actual work done. It is like watching virtual paint dry. Mind you, I have a lot of objects that reside on the same design layer that have their own viewports. Let's say I have 4 views for lets say 20 objects (i have more than that) I have to fix 80 viewports individually every day or wait and do them on a Friday. Sometimes, I use update all viewports and go take lunch and hope it is done when I get back. If this happens on a section viewport (using clip cube) forget about it, it takes forever to update. My productivity is so bad right now. -
Hide/Show Selected Object (objects reapear in viewports)
nwfonseca replied to nwfonseca's question in Troubleshooting
Thanks Neil, where would I go to contact them? Could you provide a link? I am going to post an update in this thread to talk out some more in the interim. Thanks! -
Looking for advice/ discussion on printing to a plotter
nwfonseca replied to nwfonseca's topic in General Discussion
Well, in this instance I would be printing groupings that are larger than standard paper size. Our graphic designer will print large scale test prints which can be up to 3+ feet wide by up to 6' plus in length from Adobe Illustrator. We have a standard laser printer for our 11x17 prints. I won't be printing anything over 36x48 but I don't know what the procedure would be for outputting to it from VW. -
Hey all, I haven't yet had the opportunity to print to a plotter (11x17 is my usual), but now I have access to a plotter and we are planning on using it on a project. We are laying out objects (200+) in display cases and we wanted to try print 1:1 layout templates for drilling mounting holes in the case backer. Having never printed to a plotter at 1:1 (other than details in a viewport) is there anything I should know? For instance, do you make a sheet layer that is the size of the desired output or do you print from the design layer?
-
Hide/Show Selected Object (objects reapear in viewports)
nwfonseca replied to nwfonseca's question in Troubleshooting
UPDATE: I can confirm now that if I am working on a design layer editing an object that was previously hidden in a particular viewport/s that object will reappear in all of the the viewports that reference the same design layer. For example, I have a display cases with objects and case furniture. If I add a new object and plinth or shelf for it, the object and new furniture will now be visible in all viewports that reference the same design layer. This is also the case if I edit the dimensions of an existing element. This occurs regardless of how I navigate to the design layer. Either from the drop-down at the top of the UI or through the Navigation pane, or through the viewport itself. I am still not sure if this is a bug or just me not using it properly. -
Hide/Show Selected Object (objects reapear in viewports)
nwfonseca replied to nwfonseca's question in Troubleshooting
No, when I have to make revisions I just select the design layer from the navigation pallet. When things turn back off, I navigate to the design layer from the viewport. -
Hide/Show Selected Object (objects reapear in viewports)
nwfonseca replied to nwfonseca's question in Troubleshooting
Yes, I have that ticked. I learned that the hard way. It doesn't happen instantly though. For instance, I worked on the file yesterday but when I started today random stuff was visisble. -
Hide/Show Selected Object (objects reapear in viewports)
nwfonseca posted a question in Troubleshooting
So I have created viewports with elements hidden only to have therm turn back on. I then have to go in and go in and select the object, re-select show selected objects only, and update viewport. I feel like after I am finished and have to make edits on design layers objects turn back on. When you go back to the design layers the layer maintains the last state from when you created the viewport meaning you have turn everything back on, but I believe that causes the objects in viewport to turn back on even though I don't think it should. It is rather time consuming to do this over and over. Is there something in my workflow I am missing? This may be user error so if there is something I can do to eliminate the issue I am all ears. -
VW 2022 crashing randomly - Encountered an improper
nwfonseca replied to luiza_finger's question in Troubleshooting
I am also experiencing the same issue with VW22 -
Bug Report: Vectorworks 2022: Render tab of OIP
nwfonseca replied to nwfonseca's question in Troubleshooting
Yes, I can create renderworks textures. Everything works for perfect for a certain amount of time then the pallet becomes inoperable. I then have to open and close document to get it back again. This happens in multiple files so not a problem in one specific file. It is really frustrating having to open and close files many times a day. -
Bug Report: Vectorworks 2022: Render tab of OIP
nwfonseca replied to nwfonseca's question in Troubleshooting
gosh, it is really bad today. I have to open and close my document over and over. -
Bug Report: Vectorworks 2022: Render tab of OIP
nwfonseca replied to nwfonseca's question in Troubleshooting
Good to know it isn't just me, though I didn't experience it in VW21 -
I'd like to report a possible bug. After an uncertain (random) amount of time the Render Tab of the Object Info Pallet becomes grey and inoperable. The only way I have found to fix it is to restart Vectorworks.
-
Hi, it happened to regular solids and to generic solids as happened to HDS. I did restart VW and it seemed to be okay afterward.
- 3 replies
-
- 2022
- object info pallet
-
(and 2 more)
Tagged with: