HEengineering
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Posts posted by HEengineering
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great idea!
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Ahh I see now with the grass shader in the texture. Man so many ways to make things work in a render.
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10 hours ago, Jab_be said:
In attachement, the file with some grasses, don't forget to water the plants from time to time :-)
Jab_be,
Quick question here, as the grass looks great. I notice that when rendered the VW shows the actual grass growing out of the pot. When rendered in open GL or looking at the design layer there is none shown? Seems to be tied to the customer rendering style?
Just curious as to why that is? I would like to understand how? Then again most of what we do here open GL is about as far as we need to go.
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Try double clicking on your snaps pallet. Lots of settings in there. Should be able to find what you need.
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I did have a camera match object in the file. When you update it appears. However I cannot adjust any of the settings of the camera match object. Almost as if it's there but corrupt.
The cursor missing may be due to being on OSX 10.11.6 and using VW 17? I can do a quick screen capture and send it over if you would like. Just let me know.
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2 minor issues I have run into several times using camera match. One is using the eye dropper tool. Once I select the color I loose my cursor. Only way to get it back is to minimize the window and then bring it back. Happens every time I select the eye dropper tool within the attributes color pallet??
Also Im not getting this message. I have had this happen a few times after trying to rework the model or texture prior to updating the VP. Then when trying to draw a mask in annotations it gives me an error.
I think these both maybe bugs. File attached.
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Thanks for the pointers guys. Looks like I have some work to do. @ Jimw I did not know about the brick shader! I will experiment with this in the future. Thus far I was able to get away with creating a texture from an image and adjusting a little in PS. Sometimes this is good enough. I need to hone the craft a little better.
I really try to stay away from going into PS6 since camera match.
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Zoomer that seems to be the biggest issue at this point is finding the right image to start with.
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Ive created a texture from and image to use in a camera match simulation.. The texture is pretty close to what I need. However Im no expert with how to make textures seamless. Anyone here have a quick run down on how to do one in PS6 or some suggestions.
We really have found great use in this feature. The textures sometimes can be difficult to create an exact match tho.
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On 3/30/2017 at 8:24 AM, RussU said:
@RussUSill wondering about your workflow for the 5 axis? Revisiting this old thread.
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I have had this issue twice in the last 2 days. I have some favorite files Ive added to the resource browser. After being able to move several symbols to other files or subfolders via drag and drop, it simply stops working. I cant take any symbol and drag it over to a new folder. After a restart Im back to normal order. Yes Im aware the folders are resource specific. Anyone experiencing this?
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I noticed a home button in the RB in 2018 but not in 2017? Also I seemed to remember somewhere seeing a promotional video that appeared to show a live search? But doesn't seem to be the case in either 2017 or 2018? What I mean is when you search thru the resource browser it finds as you type, not after you finish typing and hit return.
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Ahh yes +1. Both these guys posts are inspiring!
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I am able to usually select the file. Other issues are with the pallets. Mainly the basic pallet goes blank, and it only comes back after toggling the workspace on and off. Looks like we may be forced into 2017 here. Thanks for the heads up Jim.
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Benson, you should be writing the manual on workflows for VW. I always enjoy reading your posts, and you methods. Always so informative. I was able to make this work a few different ways, but the explanation on which would be editable at a later date is critical. This is often the biggest hurdle we have with VW, you cant help but wonder sometimes is what Im doing the right approach? Thanks!
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I was able to intersect 2 circles, extrude along path. Then the key is to ungroup and shell the object. Seems this might be a viable option. Not sure if this is the ideal work flow still... but it works for now.
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I want to extrude along a path that moves in x,y,z axis. However I want this to be a hollow pipe with a thickness to be determined. I can extrude a solid circle along the path but not one with a hollow center and wall thickness.
I have seen some bring in the 3d pipe and use the deform tool? Is this the best approach? or is there some method to achieve this? The problem I have with the deform tool is the path Im trying to follow. It would be much easier if I could simply intersect 2 solid circles creating an inner and out diameter and then extrude along path. However this doesnt seem to work.
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Ahh ya know I had a hunch that might have been the case. New I was missing something.
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Using the new 2017 resource browser i can drag and drop symbols in and out of other folders into other files. However I cannot do the same with a texture? I can more it to a main Folder but it will now allow me to put it into a sub folder? What am I missing?
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Thanks Jim! I will do so and report back if I have any further issues.
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I updated to the most recent OS and when I go to add favorites thru the resource browser I have an issue with the finder window acting up. Its like the window has a grey box over a majority of the area making id difficult to select files? Anyone ever seen this? I can post pictures later as I dont have access at the moment.
Also worth noting I have restarted the machine and VW several times. Also seems to playing some tricks on my workspace all the sudden. The basic pallet goes black and I must reslect that workspace.
Maybe I need to reset preferences? I recall a procedure to do this. Where can this be found?
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I have used EPS to export to AI, and to import into VW. It can be done. Can they not include a EPS file with the AI file as well?
VW 2016 Custom Line styles
in Troubleshooting
Posted
I have this issue occasionally where I create a custom line style with some sort of repeater item. The issue is the repeater item shows up but the line doesn"t even tho it is part of the line. see attached.
This happens all the time and I just cant seem to sort out what causes it.