By using a process of elimination, the errant object, which caused Renderworks crashing, turned out to be an extrusion. Upon this discovery, I remembered having a similar problem before. Double-clicking on an extrusion revealed the 2D object that was used to make the extrusion. It was a polyline. There is some incompatibility between polylines and extrusions, at least as far as Renderworks is concerened. Simply converting it to a polygon didn't work: the resulting shape was divided into many polygons. However, using the polyline as a template and cliping a new one from a rectangular surface, a two-step positive to negative to positive process, I was abale to produce an acceptable polygon and then to extrude it.
So, it appears that renderworks can't handle an extrusion made from a polyline, but it can process one made from a polygon.
Wonder why this is, and why there doesn't seem to be any documentation covering this.
I've wasted untold hours without knowing what the problem was or what I was looking for.