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bcd

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Posts posted by bcd

  1. This sounds like a job for the Title Block

     

    You can add data on a per Sheet

    Edit the Title Block Style

    Sheet Data>Manage Sheet Data>Add a new field

    Title Block>Edit Title Block Layout place some text and in the OIP convert it to Data Type>Link Value, Parameter>Sheet Data, your newly created field.

     

    Then via the Title Block manager you can select which Sheet Layers you want to display this text and edit it to suit.

     

    However, having the Title Block Manager speak to the Notes Database to enter that text would be the business.

  2. It's a very hidden functionality - It would be 1000% better if it were pre-highlighted in the Contextual Menu -  rather than whatever random command is in the position of your cursor at that particular zoom level.

     

    Copy, Create Objects from Shapes, Send to Surface .....

     

    image.png.f264dac83e3ca3b011f1802203a96b3d.pngimage.png.16fb58151936732b54f8726719ebe422.png

     

    image.thumb.png.683650007003bde26923de4b5ff52df0.png

     

     

    • Like 1
  3. On 2/6/2024 at 12:18 PM, Pat Stanford said:

    I have a slightly different take on why there are different types of symbol folders. Perhaps if we offer enough theories, someone from VW will stop in and tell us which is closest to the truth 😉

     

    Just yesterday I was praising the fluidity of the Resource Manager & how quickly and comprehensively the search is. (Although including misspellings in the search would be a welcome improvement even now)

    I remember when you may as well gone to make a cup of tea anytime you wanted to search the old Resource Browser. I suspect the Folder structure was set up then as a way to try and optimize the horribly slow search.

  4. A lot of cool modelling here.

    I would also choose a different texture for the stone floor. It looks like cobbles that have been scaled up, resulting in the grout relatively too wide and the displacement too large. In a setting like this I would expect to also see an area rug.

    I'm curious why we can see out one window but none of the others. Could it be to do with the reflectivity/ transparency settings of the glass texture?

     

    ...because a vision softly creeping...

    image.png.c65f45676790aff06600913738c2ace8.png

     

    image.png.32669a37ba8745a03b6619533926e4c9.png

    • Like 1
  5. On 2/8/2024 at 7:00 PM, Lance C said:

    This still didn't work

    I'm curious if you find a solution.

    Are you also running Adobe Creative Cloud Content Manager?

     

    ps @Lance C you may not know that the thumb is more an expression to the person helping you than to their suggestion. I would be giving @Pat Stanford a thumb up 👍 for his response and replying that his solution didn't fix the issue.

  6. 2 hours ago, Cristiano Alves said:

     

    Third Question:

    Another challenge is to perform an "Extrude" in a ramp shape on one of the parts.

    How can I achieve this incline, considering the "Extrude" tool only has one measurement?

    This is not as trivial as it first appears, because the true slope of the ramp is not perpendicular to the end profiles. The easiest way is in a Front View :

    • Draw a rectangle for the u/s cross section and another for the d/s cross section offset by the correct distance
    • Select both, Model>Multiple Extrude by the perpendicular distance between them both.

    image.png.10157f761f3534f2fe47d46b2eb05fdc.png

     

    image.png.119024814f1add49ac8bc6314ff0be97.png

    • Like 3
  7. The Rotate tool is deficient - probably because we're missing a Snap to Lever Arm setting.

    If I want to rotate an object (rectangle in the example below) from a given point (A) about a given fulcrum (O) there is no way to restrict the rotation based on a given lever arm.

    The current workaround is to first draw an arc - this shouldn't be necessary. It seems that this was the intention when the tool was designed, why else would the HUD display the length and angle before the second click but currently we only get the angle in the HUD before the third click - the length should be visible and lockable.

    eg.

    image.thumb.png.c5db1a8990b2c4c1c40399ace9fea8dd.png

     

    • Like 4
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