Jump to content

Laura Stone

  • Posts

  • Joined

  • Last visited

Posts posted by Laura Stone

  1. Is there a way of making a similar tool that would move a selected object into a class (in this case Site DTM Modifiers) without changing the active class?


    I am using 3D poly modifiers and it's very time consuming to scroll dow through the list each time.


    Custom tool used to do things like this without any programming knowledge a long time ago.





  2. Hi Mihail


    It seems like my colleague has solved the mystery.  We exported using these settings (attached) and it worked. I had unchecked the export site model box on the grounds that I wasn't exporting the layer with the site model on, could that have been the problem?



    Screenshot 2021-02-03 at 16.59.59.png

  3. Hi Mihail


    Here is a small extract from the file, I have just included some hardscapes and landscape areas.  The Architects are using Revit 2021.


    I sent a revit export but it had the same issue


    This is the latest from them:   "I’ve attached a screenshot from the previous model (27/11/20) showing the IFC parameters I mentioned in the first email that enable material changes below."


    The previous model was the one that they could work with.








  4. I have exported an IFC file and it opens in Solibri but the Architect, who is using Revit, tells me that it "won’t allow us to add on material properties, the model components seem to be made up of import symbols. As a result of this we’re unable to render the model as it comes out coloured grey"


    The objects are hardscapes and landscape areas, I can see that the hardscapes have nothing filled in under 'material' in Solibri.  Could this be the issue?  If so what IFC data maps to material?


    A file that i had sent earlier that was just extrudes made into symbols with IFC data attached was apparently fine and they could attach materials.


    I have tried sending an rvt file but it is very big and according the export will have no data, just geometry.


    Any help greatly appreciated.





  5. Hi Tamsin


    I've checked both of those and the site model is set to respond to site modifiers on the layer that the landscape area is on and the landscape area is set to the site model layer.  Funnily enough the layer that I accidentally moved it onto was not a layer that the site model was set to.  When I moved it back onto the correct layer it went back to z=0.  


    I guess I can put it on the 'wrong' layer to export IFC to the Architect but it is a bit of a pain.



  6. Just had the same very frustrating problem, site model layer assigned and the texture showing up on the site model, but landscape area stubbornly sitting at z=0.


    I moved it onto the same layer as the site model and sent to surface, no joy.


    Went to move it back and accidentally moved it onto my retained soft layer (containing existing trees).  Suddenly it moved into the correct place.  Can't explain this, think it must be a bug.



  7. Hi both and thanks for the replies.  


    This works well if I want to add the landscape area to the site model 'as is' but for the site I'm working on I want the levels in the soft areas to be modified.  That means I have to do two exercises - one to add a separate site modifier to get the levels where I want them and then another to add the landscape area. In addition I've found that the landscape area needs to be refreshed to take on any modifications to the site model - but because there isn't a refresh button I had to switch between 3D display types to get it to update.


    I really do think this would be a better tool if it worked in the same way as the hardscapes.  




  8. I think it was because I had started drawing the hardscape with the default settings to 'no fill', then added the fill afterwards.  It only seems to work if fill is selected BEFORE drawing the hardscape.  Still calling itself a 'floor' which seems a bit misleading for a lawn and I'm unable to change that.





  9. On 7/19/2020 at 12:47 PM, Tamsin Slatter said:

    And, Stake objects and Grade objects can be used as Hardscape Surface modifiers to set specific elevations on the hardscape and modify the surface to get the grades you want. When they are encapsulated within a Hardscape, they will report the elevation relative to the hardscape elevation, so I recommend you keep this at 0.

    This is a problem for me, have been experimenting with hardscapes and like the way they can be modified with stakes, but surely there is a way for those stake elevations to report relative to the project datum so that in plan view they can form part of a levels drawing?  otherwise it's repeat work adding the levels manually.



  10. I am trying to export IFC on quite a simple (so far) project and getting absolutely enormous files (1.3Gb).


    We've exported on other projects no problem, the difference that stands out here is maybe use of the existing tree feature?


    I can import (eventually) into solibri and thee doens;t seem anything particularly complicated.


    Does anyone have any ideas?





  11. In the annotation polygon display for bulbs I use the 'boundary-dashed' option to show that the bulbs are spread amongst other plants.  It is defaulting to a long dash dot line which is not ideal as it's difficult to distinguish from solid lines.  I can't seem to find anywhere to change the line type, can anyone help?


    VW2021 Landmark Mac

  12. I am finding that when I edit a plant style (say to change the default spacing) that the name doubles up.  For instance if I have a style HelHyb when I go in to edit it the plant/tag ID is automatically duplicated into the name and becomes HelHyb HelHyb.  I can manually remove it but it's very annoying.


    Anyone know why and how to fix it?


    VW 2021Mac



  13. Thanks Tamsin


    Did you find anything on the root zones?  The only work around I can think of is to import them as notes and then put them in in the object info palette, which at least saves peering at a table for each one.




  • Create New...