MikeB Posted March 7, 2000 Share Posted March 7, 2000 Is there another way to create a glass texture other than using the glass shader in the creation of the texture? I havent been very happy with the glass shader because it tends to reflect too much and gets kind of burned out when there are too many light sources. Any Suggestions? Quote Link to comment
David Seibert Posted March 11, 2000 Share Posted March 11, 2000 Try using the transparent plastic texture and adjust the transparency according to your needs. This seems to cut out the glare. Quote Link to comment
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