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decompose part of marionette


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  • 2 months later...

I would like to split a marionette object into parts after I've got the right measurements.
When I create an offset poly I would like to decompose this polyline , as with cntrl + U, and have the rest of the marionette working.
Or create a duplicate of this polyline which can be seperated from the origin marionette.

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  • Marionette Maven

Unfortunately the way Marionette works is that it always keeps your objects contained in a group so that re-running the network will always replace everything done.

You'll have to manually do this, or create a custom node that removes the object you're trying to exclude from all container groups.

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