Using VW2021 & NVIDIA Control Panel Program Settings, see attached 3 images for settings.
The perspective OpenGL viewport view is very jagged, even with the Sheet Layer Raster Rendering DPI set to 144.
I have the viewport Detail Level set to high & OpenGL Options set to high & only Anti-Aliasing & Edges selected.
The design layer actually looks better than the viewport.
So I have reset all the NVIDIA Control Panel settings to the default with no changes and do not see any changes to the design layer & sheet layer quality.
I’m trying to determine if it is just a settings issue or if I need a new graphics card, this one is about 4 years old
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Dubman
Using VW2021 & NVIDIA Control Panel Program Settings, see attached 3 images for settings.
The perspective OpenGL viewport view is very jagged, even with the Sheet Layer Raster Rendering DPI set to 144.
I have the viewport Detail Level set to high & OpenGL Options set to high & only Anti-Aliasing & Edges selected.
The design layer actually looks better than the viewport.
So I have reset all the NVIDIA Control Panel settings to the default with no changes and do not see any changes to the design layer & sheet layer quality.
I’m trying to determine if it is just a settings issue or if I need a new graphics card, this one is about 4 years old
Any suggestions would be greatly appreciated.
Wood Scaffold Perspective.pdf
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