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inverted colors in open GL rendering


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I have recently updated to VW 11 on my G4 400 mac

I have a problem with open GL rendering in stil mode the image color is inverted.

funny thing is when I rotate the 3d model with a flyover or walkthrough tools the image color is ok, only when I stop the model colors/texture colors are inverted, as well in other render modes such as renderworks colors are OK.

Any ideas as what to do?

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I have had this happen on a 466 G4. The video card on the 466, (and I assume on the 400) is a pretty old card. My recolection is that it cannot take advantage of Quartz Rendering.

I looked at upgrading the card. I bought one but it caused new problems. I decided that a new G5 was the wiser choice.

Some stores will allow you to return a purchased video card. You might look at a newer card and see if that solves the problem. You can return it if it does not work out.

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