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odedya

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  1. Dear Kaare, It isn't an openGL resolution, as it was also my first thought. When I export these parts to other CNC/CAD programs their edges still come out jagged. Please have a look at the image I attached that shows the same part First as 2 separate extrudes and the second time after I subtract one from the other and it becomes a subtracted solid, only then do it's edges become jagged. thanks again for your assistance. Oded
  2. Dear Michaelk, First of all thanks for your interest. Please have a look at both of the images: 1. before is a top view of an extruded polygon 2. after is after I have turned this extrusion to a subtracted solid file This distortion of the shape is there in all view options.
  3. I am working on VW 2011 sp4 on various Macs but all of them seem to have the following problem that when converting a curved solid to a CSG solid by an action, such as solid subtraction, the curves on that solid become Jagged. Once I turn the solid back to a simple extrusion the curves become smooth again. Any clues to how I clear this up (the jagged edges remain in the solid also when I export the part to another format and open them in a different program such as rhino), so it's not a preview problem, as I first thought. Thanks for any Ideas as how to solve this problem
  4. Dear PeterT Thanks for your recomendations but I have allready tried all of your mentioned options before my post and none of them work.
  5. We have been using VW for almost 15 years and recently updated to 2011 from 12.5. We are using one of the office network computers as our main server as we all work on the files in its hard drive. Since the update the only way any VW2011 file opens is when we copy the file to the computers desktop. This is true also for the user who's hard drive we all share that has to copy files from the hard drive folder to his desktop to be able to open them. When trying to open the files directly this message appears: "This is an unrecognized file. It may be VectorWorks file created by a newer version of the application, it may be a very old MiniCAD file, it may have been created by another application, or it may have been corrupted by a hardware or system error." Of course this is quite a hassle as we all need to constantly copy any file we are working on from our desktop and back to the server file. We don't have this problem with any other program. I am working on a Macbook,system 10.5.8 , with newly installed VW 2011. (also have a VW 12.5 also installed on the computer). Other computers in the network are Mac pro and an Imac. Network Server Mac pro computer is the only one with snow leopard installed in it. Thanks in advance
  6. I also have the same problem, the only way the file opens is when I copy the file to my desktop, but this is quite a hassle as I need to constantly copy any file I am working on from and back to my server file. I am working on a Macbook,system 10.5.8 , with newly installed VW 2011. (also have a VW 12.5 also installed on the computer.
  7. In the design layer I can see the perspective with no problem and play with the perspective window as I wish. the problem is in the perspective viewport in the sheet layer where the viewport is croped without using any crop
  8. in vw12.5 on a Mac when placing a viewport in perpective view in a shhet layer the 3d model is croped allthough no crop was used in viewport. in vw11.5 playing with scale of viewport to match original design layer scale seemed to do the job but it doesn't work in 12.5, any thoughts? :confused:
  9. It's not that. I have the quartz imaging enabled but the issue is I don't even see the hebrew fonts I have installed in the system in the VW font list? I thought VW12.5 wjth tiger was to work in all languages.
  10. I have VW 12.5.2 on an intel Mac with OS 10.4.10 The program doesn't load any of the hebrew fonts I have installed and any text in hebrew appears as boxes Any Idea's?
  11. I have recently updated to VW 11 on my G4 400 mac I have a problem with open GL rendering in stil mode the image color is inverted. funny thing is when I rotate the 3d model with a flyover or walkthrough tools the image color is ok, only when I stop the model colors/texture colors are inverted, as well in other render modes such as renderworks colors are OK. Any ideas as what to do?
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