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Moving Control Point Resets all other OIP Parameters


AlHanson

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I'm having an issue with all the marionette objects I've been building lately where moving a 2D control point resets all other OIP parameters to the default settings. This happens to me program wide and isn't limited to any single file or script. Is this a bug or a 'feature' that I'm just not understanding? Is there a way to prevent this?

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