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Jason-Baeri

Renderworks (not OpenGL) limitinf number of lights in 2020

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Hi All,

 

I'm trying to rneder a scene using final quality renderworks and it's giving me the same limitations as OpenGL - whenever I turn on more than 8 lights, it turns off the first light. the more lights I turn on, the more it turns off other lights. What am I doing wrong?

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