Andy Broomell Posted December 21, 2018 Share Posted December 21, 2018 (edited) Not sure if I'm doing something wrong of it this is a bug. When I have Mirror Modeling enabled for my Subdivision object, I can't seem to split a triangular face without it going crazy. If I disable Mirror Modeling it seems to work fine, but I don't want to disable Mirror Modeling. Here's a screen recording: And the file, in case someone can tell me what I'm doing wrong: SubdivisionMirroringSplitMode.vwx Thanks! Edited December 21, 2018 by Andy Broomell Quote Link to comment
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