Something I have been researching for a while and cannot find the answer is the creation of complex and easily created hardscapes, with the opportunity to have different elevations at each vertex. Much in the same way as you create a 3D polygon.
One workflow might be:
Create 3d polygon with different elevations at different vertexes > Create objects from shapes > Hardscapes
Or
Use stake tools to modify hardscapes in the same way they do a site model.
This would improve the BIM workflow for Landmark immeasurably and move us on from simplistic modelling of external surfaces, to correct modelling which aligns with topographic information outside of our site and not under our control.
Yes this can be created with site models but they cannot be utilised in the same way hardscapes can.
Alternatively, If I have missed a trick here, please guide me in the right direction.
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bsamailey
Something I have been researching for a while and cannot find the answer is the creation of complex and easily created hardscapes, with the opportunity to have different elevations at each vertex. Much in the same way as you create a 3D polygon.
One workflow might be:
Create 3d polygon with different elevations at different vertexes > Create objects from shapes > Hardscapes
Or
Use stake tools to modify hardscapes in the same way they do a site model.
This would improve the BIM workflow for Landmark immeasurably and move us on from simplistic modelling of external surfaces, to correct modelling which aligns with topographic information outside of our site and not under our control.
Yes this can be created with site models but they cannot be utilised in the same way hardscapes can.
Alternatively, If I have missed a trick here, please guide me in the right direction.
Many Thanks,
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