MikeN Posted December 30, 2003 Share Posted December 30, 2003 Anyone know the best format in which to export a Vectorworks model to Maya? Or maybe I should be asking if anyone knows a way to imoort a Vectorworks file into Maya... Quote Link to comment
Bart Rammeloo Posted December 30, 2003 Share Posted December 30, 2003 Depends on the kind of geometry you're using. If it's NURBS, use IGES. If it's only polygons, use DXF/DWG. Use only 3D 0bjects if you can - I had troubles with incorrect scaling of 2D splines (b?zier) when imported in Maya. Good luck, BaRa Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.