Mattheng Posted November 5, 2015 Share Posted November 5, 2015 I use the image mask in the transparency section of the Renderworks Textures creation dialogue a lot and it seems to have stopped working. It just makes the whole thing transparent, i.e. it wipes out the whole texture...? The workaround is to use 2015 which is still fine but obviously this is a pretty dumb way of working. Does it work in a new way compared to 2015 and I just don't understand it or is it a bug......? Cheers, Matt Quote Link to comment
Vectorworks, Inc Employee Dave Donley Posted November 5, 2015 Vectorworks, Inc Employee Share Posted November 5, 2015 Hello Matt: Can you attach a file here? Quote Link to comment
Vectorworks, Inc Employee Dave Donley Posted November 5, 2015 Vectorworks, Inc Employee Share Posted November 5, 2015 From what I am seeing the opacity value might be coming up as 0%. Is that what you are getting too? Setting it to 100% should fix the mask. Quote Link to comment
Mattheng Posted November 6, 2015 Author Share Posted November 6, 2015 Dave, Bullseye. The opacity is the answer. Is there any reason why it has changed from 100 to 0? Cheers, Matt Quote Link to comment
Vectorworks, Inc Employee Dave Donley Posted November 9, 2015 Vectorworks, Inc Employee Share Posted November 9, 2015 Hello Matt: I'm not sure but I'm not able to reproduce it currently. This may be a bug that we fixed. If you see it again let me know how you got there. Thanks! Quote Link to comment
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