zoomer Posted September 19, 2014 Share Posted September 19, 2014 I have set my 3D default to OpenGL Clean file, new stair. When I play and edit that circular stair ... (It takes a lot of time, get a lot of freezing, App shutdowns and beachballs by the way) ... the view jumped to a wireframe mode like object editing mode, but did not get back to OpenGL after saving changes. This happened again many times even I switched back to GL manually. After opening the render mode dropdown which indicated OpenGL although view in wireframe, and closing without changing the setting, and reopening again, now indicating wireframe, changing to OpenGL is seems to keep OpenGL for a while. But now and then it jumpes back to wireframe. But changing stair settings takes now minutes. Quote Link to comment
Vectorworks, Inc Employee PVA - Admin Posted September 22, 2014 Vectorworks, Inc Employee Share Posted September 22, 2014 Could you post that stair here in a file by itself please? I have had a few reports of this from users but haven't been able to replicate it yet. Quote Link to comment
zoomer Posted September 22, 2014 Author Share Posted September 22, 2014 Sorry, I deleted that file, was just playing with the tools .... :sick: Quote Link to comment
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