Petri Sakkinen Posted October 2, 2002 Share Posted October 2, 2002 For the first time I thought I'd need to extrude along path, to get a handrail tube on top of posts that follow a bezier curve in plan and are all on different z-levels. Well, I can't figure out what sort of objects I can use for this famous feature - everything I try fails because of invalid objects. Can someone please explain the limitations of the feature? Quote Link to comment
Matthew Giampapa Posted October 2, 2002 Share Posted October 2, 2002 Path objects can be any linear type object. This includes lines, arcs, circles, polygons, polylines, and nurbs curves. Profile objects can be any of these except a nurbs curve. (Actualy a nurbs curve can be used as a Profile as well, but it must be flat on the plane.) The most commong thing that causes a extrude along path to fail is a repeated point along the path, or points along the path in very rapid sucesion. Quote Link to comment
P Retondo Posted October 2, 2002 Share Posted October 2, 2002 If your path has sharp bends in relation to the cross-sectional dimensions of your profile, the algorithm will not be able to process the calculation because the profile "turns in" on itself while going through your bend. Try using a small diameter circle, or change your path to have gentler curves, to test this answer. This phenomenon is related to using the "Offset" tool with a complicated polyline. You can get an odd result that "crosses over" itself. AutoCAD, by the way, has programmed around this problem with their offset tool - you always get an offset polyline that has eliminated the cross-overs. Something for NNA to consider - unless the new versions have fixed this! [ 10-02-2002, 03:34 PM: Message edited by: P Retondo ] Quote Link to comment
Petri Sakkinen Posted October 2, 2002 Author Share Posted October 2, 2002 The required path was a 3D poly with six vertices - total length about 10 metres.No close or repeated points, no sharp bends. The profile was a 50mm circle. Tried even with a 3D poly with all vertices in the same y coordinates (to make it definitely 'planar.') Tried first converting to a NURBS. Tried a rectangle as the profile. Nothing worked. Quote Link to comment
Guest Posted October 2, 2002 Share Posted October 2, 2002 A 3d poly should work. If you want to email the profile and path objects in one file to us, I can take a look at it. Quote Link to comment
Guest Posted October 2, 2002 Share Posted October 2, 2002 Wait .. if you used a polyLINE to create the path, then converted that to a 3dpoly, that won't work. I'll see if I can find out why. Quote Link to comment
Petri Sakkinen Posted October 2, 2002 Author Share Posted October 2, 2002 The 3D poly was created with the 3D poly tool - tracing a bunch of 3D loci. Quote Link to comment
Guest Posted October 3, 2002 Share Posted October 3, 2002 I don't know why it isn't working. If you send it in, I can find out why. Quote Link to comment
Petri Sakkinen Posted October 4, 2002 Author Share Posted October 4, 2002 Katie - you are a legend! (I sent the problem file to her and the solution she provided was to draw a nurbs curve. Conversion treats a 3D poly as a closed poly and there were thus indeed very sharp 'end' vertices. Conclusion: the tool is useful - if you know how to use it.) Quote Link to comment
Daniel Betteridge Posted November 21, 2004 Share Posted November 21, 2004 I am not sure if this is off topic but I am trying to extrude along a path a profile moulding that I have imported as a bitmap and then used the trace bitmap command. Vectorworks keeps telling me that I have illegal objects in my selection (A trifle harsh I thought.) Can anybody help me with this as the abilty to inport standard mouldings that I use in my work is a great boon to me Many Thanks Quote Link to comment
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