Please fix how inefficient Vectorworks gets when creating pierced or cut out geometry (anything with interior holes). So many scenic projects are using laser cutting, water jet, CNC etc. and I am constantly having to represent these shapes as 3D extrudes. For the most part Vectorworks has no problem with the 2D patterns, but once you extrude things its another story. I often recreate things as solid subtractions, but they still bog down files. Try and render these shapes as a hidden line drawing in a Sheet Layer Viewport...... even worse, turn on "intersecting lines"....
These shapes are easily manageable in Cinema 4D, even from the most complicated Illustrator paths, why are they so slow in Vectorworks.
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Kevin McAllister
Please fix how inefficient Vectorworks gets when creating pierced or cut out geometry (anything with interior holes). So many scenic projects are using laser cutting, water jet, CNC etc. and I am constantly having to represent these shapes as 3D extrudes. For the most part Vectorworks has no problem with the 2D patterns, but once you extrude things its another story. I often recreate things as solid subtractions, but they still bog down files. Try and render these shapes as a hidden line drawing in a Sheet Layer Viewport...... even worse, turn on "intersecting lines"....
These shapes are easily manageable in Cinema 4D, even from the most complicated Illustrator paths, why are they so slow in Vectorworks.
Thank you,
Kevin
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