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TILE FILL not rotating when applied to POLYLINE on rotated viewport


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Hi there,

I seem to have found an issue with the new attribute - Tile Fill...

When a tile fill is added to a polyline (specifically), on design layer, and then viewported and ROTATED, the tile design MESSES up. It seems as though the tile geometry itself does not rotate in the viewport when added to a polyline. It works fine with polygons, and also when the viewport is not rotated. At first I thought it was only occurring in sheet layer, but it is the same with DLVPs as well. Is this a bug, or some setting that I am overlooking?

Assistance is much appreciated...

Thanks

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