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Get Object Z Point


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I am making a plumbing pipe tool that draws a pipe in 3D based on its falls.

Generating the object is complete. What I want to be able to do when working with the object is nudge it up and down. I want the object to know its height relative to the layer level.

I have a 3dLocus at the end point of the pipe and can pull the Z height internally. What I can't find is how to get pull in the objects Z height so I can adjust the return.

What is the function like

GetCustomObjectInsert(hObject,px,py,pz);

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