Assembly Posted August 26, 2010 Share Posted August 26, 2010 I am making a plumbing pipe tool that draws a pipe in 3D based on its falls. Generating the object is complete. What I want to be able to do when working with the object is nudge it up and down. I want the object to know its height relative to the layer level. I have a 3dLocus at the end point of the pipe and can pull the Z height internally. What I can't find is how to get pull in the objects Z height so I can adjust the return. What is the function like GetCustomObjectInsert(hObject,px,py,pz); Quote Link to comment
maarten. Posted August 26, 2010 Share Posted August 26, 2010 GetSymLoc3D(PioHandle,x,y,z) gives you the insertion location of the Pio in the drawing. Quote Link to comment
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