The Claw Posted February 28, 2010 Share Posted February 28, 2010 I am somewhat new to VW, and I manually did my scaling instead of using the option on the layer to scale. Now I want to scale a 3d object (a source 4), and I can't figure out how to reduce it size so I can keep in on the same layer with the rest of my project. OR is the easiest way to just make a new layer and have to change both views when I want to see a different angle/viewpoints. I would love help for I don't have to do the latter Quote Link to comment
Jonathan Pickup Posted February 28, 2010 Share Posted February 28, 2010 the best way is to draw object using real world sizes. then use viewports to get the views to the scale you want on a sheet layer for printing. Quote Link to comment
Jonathan Pickup Posted February 28, 2010 Share Posted February 28, 2010 if you draw objects real world sizes, without scaling, you can use Design Layer Viewports to link the object layer to another layer. Quote Link to comment
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