I wish for a command that would duplicate a polygon "concentric" to the original by a specified distance. A negative number would create one inside the poly and a positive number would be outside the poly.
For example, I have an irregular keyhole-shaped polygon.
As it stands, as far as I know, the method is to create tapered extrudes until you get the right distance (or do the math) and then convert to lines>create polygon (in paint bucket mode).
Just thought this might be nice. I can live with the workaround.
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I wish for a command that would duplicate a polygon "concentric" to the original by a specified distance. A negative number would create one inside the poly and a positive number would be outside the poly.
For example, I have an irregular keyhole-shaped polygon.
As it stands, as far as I know, the method is to create tapered extrudes until you get the right distance (or do the math) and then convert to lines>create polygon (in paint bucket mode).
Just thought this might be nice. I can live with the workaround.
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