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Celestory Window Fill Style Problem


panthony

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In the new 12.5 version it appears that when you select to identify a window as a celestory unit to be shown on plan as a dashed line when above a specified level it shows up on the plan as a solid fill. I have tried everything to remove the fill but all has failed.

Another very painful issue with both the window and door pio is that the ID label always defaults to the first class in the class list so each time you need to modify a window or door you must change the ID label class.

Anyone found a work-around or corrective action.

Thanks

Pete A.

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