Thank you for adding the Transform gizmo to Update 04. This is an exciting step forward for working inside of Vectorworks and I look forward to diving into it deeper. Seems great in the firsts tests I've done with it - admittedly, I haven't tried it in a complicated and well populated model yet.
I already have some wish list items for it 🙂
Once I reposition the Gizmo, it would be great if it remembered that position. Currently, it resets to center once you drop the object. Especially annoying if you have to jump to flyover in the middle of relocating an object.
Similarly, if I duplicate an object with a repositioned Gizmo, I'd like the new object to retain the repositioned gizmo as well. Currently, the new object gizmo is reset to center.
For rotation, I see there are three handles per axis and the small ones let me shift snap into 90 degree rotation, but holding shift on the center handle gives me strange angles and I would prefer if it would lock into the usual rotation standards that we have set for other rotations tools when holding shift e.g. 15 degree, 30 degree, 45 degree, 60 degree, etc.
I can grab the central ball and snap it to corner points of 3d objects, I would like to be able to slide the Gizmo with the arrows, and still have the ball snap to logical points. Currently it only snaps when you grab the central ball.
Looking forward to trying this tool mode in my regular practice - thanks again - it's a great first implementation.
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EAlexander
Thank you for adding the Transform gizmo to Update 04. This is an exciting step forward for working inside of Vectorworks and I look forward to diving into it deeper. Seems great in the firsts tests I've done with it - admittedly, I haven't tried it in a complicated and well populated model yet.
I already have some wish list items for it 🙂
Looking forward to trying this tool mode in my regular practice - thanks again - it's a great first implementation.
e.
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