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Rectangular Light Object - An addition to Point, Spot, & Directional

Michael Ciccone


It would be helpful for rendering & visualization for the addition of a rectangular or area light option to the Light Object tool.

Something that would allow you to adjust the height & width of the output, and the angle of dispersion.


I've used similar tools in Unreal Engine & Cinema 4D, photos attached for reference.





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It occurs to me there're a couple ways to do this already: make a 'physical' Lightbox and insert into wall (where I'd be cheating there is using one VWX light behind a backlit surface, instead of the likely many bulbs in a real lightbox.

Another approach which is super easy is to texture the emissive surface as a glow texture & crank it up till you like it.



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