Michael Ciccone Posted February 2, 2024 Share Posted February 2, 2024 It would be helpful for rendering & visualization for the addition of a rectangular or area light option to the Light Object tool. Something that would allow you to adjust the height & width of the output, and the angle of dispersion. I've used similar tools in Unreal Engine & Cinema 4D, photos attached for reference. 1 Quote Link to comment
0 mjm Posted February 2, 2024 Share Posted February 2, 2024 It occurs to me there're a couple ways to do this already: make a 'physical' Lightbox and insert into wall (where I'd be cheating there is using one VWX light behind a backlit surface, instead of the likely many bulbs in a real lightbox. Another approach which is super easy is to texture the emissive surface as a glow texture & crank it up till you like it. 1 Quote Link to comment
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Michael Ciccone
It would be helpful for rendering & visualization for the addition of a rectangular or area light option to the Light Object tool.
Something that would allow you to adjust the height & width of the output, and the angle of dispersion.
I've used similar tools in Unreal Engine & Cinema 4D, photos attached for reference.
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