Michael Ciccone Posted Thursday at 03:31 AM Share Posted Thursday at 03:31 AM Hi. I've just started delving into the world of marionette and I've hit a wall. My hope is to alter atributes of created geometry based on the value on an integer controlled by a slider in the OIP. Essentially the goal is for the logic to operate as follows: If (int) < 12 then (attribute a) If 24 >= (int) >= 12 then (attribute b) If (int) > 24 then (attribute c) If anyone to point me in the direction of where to start, that would be great. Thanks in advance. Quote Link to comment
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.