Jump to content

Search the Community

Showing results for tags 'surface array'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Announcements
    • Announcements
    • News You Need
    • Job Board
  • Feedback
    • Roadmap
    • Wishlist - Feature and Content Requests
    • Known Issues
    • Wishes Granted / Issues Resolved
    • Forum Feedback
  • General
    • Troubleshooting
    • General Discussion
    • Architecture
    • Site Design
    • Entertainment
    • Vision and Previsualization
    • Braceworks
    • ConnectCAD
    • Energos
    • Rendering
    • Workflows
    • Buying and Selling Vectorworks Licenses
    • Hardware
  • Customization
    • AI Visualizer
    • Marionette
    • Vectorscript
    • Python Scripting
    • SDK
    • 3rd Party Services, Products and Events
    • Data Tags
  • Solids Modeling and 3D Printing
    • Subdivision
    • Solids Modeling
    • 3D Printing
  • Vectorworks in Action
  • Archive
    • Resource Sharing
    • Machine Design


  • In-Person Training - US
  • In-Person Training - UK
  • Coffee Breaks
  • Essentials Seminars
  • Webinars
  • Community Groups


  • Knowledgebase
    • Tech Bulletins
    • Troubleshooting
    • Workflows
    • How To
    • FAQs


  • Marionette - Objects
  • Marionette - Networks
  • Marionette - Nodes
  • Marionette - Menu Commands

Product Groups

There are no results to display.

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start








Found 5 results

  1. Hello all, Am evaluating option to use surface array tool to create facade cladding or pitched roof tiles....but wondering if there is easy way to report of how many of array items (symbols) are present? Seem that it turns symbols into solid intersections... Thanks in advance for advice.
  2. Hello, Starting to use surface array tool more and more... right now for modelling tiles for walls. My base surface is simple rectangular polyline. Array item is extrude on square.. Is there a way to precisely in distance units (mm) position array items on base surface? I see there is origin 'x and origin 'y factor...with no desired result. Basically I want start to lay out tiles right in the bottom left corner of the wall. Any ideas are much appreciated.
  3. I created a roof with a (NURBS) interpolated surface but I'm not sure how to create a surface array to add 2x12's and purlins. I might be able to fake the 2x12's (texture) with materials but I would still need to figure out how to extrude the surface 1.5"
  4. Hi Vectorworks hivemind, I'm attempting to follow the Creating Surface Array video verbatim (making sure that I'm using 2D locus with 2D objects and 3D locus points with 3D objects this time) and I'm running into the "illegal extrude or sweep issue". I've created a dome 3D object and an extruded 2D object = no go. I've created a 2D sweep object for a surface with an extruded 2D object = no go. It mentions that solids, sweeps, extrudes, meshes 3D polys and 2D objects are all considered viable array objects but I keep getting an error?
  5. Trying to model a roof surface / array with the following parameters: Parametric editing 48x96x4 "tile" (sheet of some outdoor weather rated material) Outer finish component w/ "concrete" material Core / load bearing component w/ a material Insulation component w/ a material 48x96x4 "tile" attaches to metal framing 2x6 profile 48x48 frame (grid) Frame aligns / flush with all edges including plugs along the "gable" side of the structure Mitered hip with no gaps I'm too lazy to plate this up right now, so in the attached screenshot: The concrete / Tyvek textured pyramid is 2 joined roof faces The untextured pyramid is 2 surface arrays I'm tempted to do a schematic view of stage deck / plug objects, and fake the mitered hip, but I'm afraid (literally shaking in my boots) this may turn into my first Marionette project... Exterior view: Interior view:
  • Create New...