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Showing results for tags 'reset'.
Hi I am wondering if anyone can advise - I have enabled the reset on move and reset on rotate flags in my PIO, and the handling of these events seems to work correctly when a single PIO is selected. However, if I select other objects along with the PIO, there are some issues. If the other objects are simple objects like rectangles, etc, their 'preview shadows' move as expected while the operation is in progress, but they do not redraw correctly after the move or rotate operation is completed. The other object appears to remain drawn in its old location. But if I move my mouse around, I can find that the object did in fact move / rotate correctly but is now invisible except to selection highlighting. If I select it and change an attribute, the drawing correctly refreshes. The incorrect 'old' object disappears. If I have multiple instances of my PIO selected, and perform a move or rotate, one of them behaves correctly. The others mostly behave correctly, but appear grayed. If I select them and change an attribute or otherwise force a reset, they return to normal. In addition, I sometimes observe drawing objects that were not part of the selection becoming grayed when I perform these operations. Is there something I am doing wrong or a step I need to add?
I would like my marionette object node to read parameters from a database record (instead of OIP input parameters). However, it will not update instantaneously when I change the database record via worksheet (database row) or 'data' tab of the OIP. What are my options to 'bump' it, besides moving it ?
I have a problem with my Doors in my file. I have 2 overlapping (!) Doors in a Wall. 1 Slider Door + 1 Framed Door to get a Frame for the Wall Opening. Both are "Styled" Doors (!) 1. As I activated Door Labels and saw them overlapping I thought I could just "flip" the Framed Door to "mirror" the Label this way. I realized that VW 2017 will crash each time I try to do so. So i thought, fine, I found a real bug and copied one of these Walls with its Doors in Wall into a new file to bug report. Unfortunately when I tried, VW will not crash doing same in the simple demo file. 2. So I thought it might be time for the typical "Reset Plugins". Unfortunately VW 2017 will crash each time I try to do so. VW will not crash doing same in the simple demo file. I will attach the non-crashing Demo File here first for illustration. The real File would be 90 MB or 70 MB zipped. BUG_DOOR.vwx