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  1. ADDED: Scroll down to see a video of this issue in action I have a number of booms in my plot. These are shown on my lighting plot layer with viewports created by the Create Plot and Model Views tool. I have the definition and model layers for all of the booms hidden. This setup correctly shows the boom in plan view with instrument symbols. When I pan around the document however (holding down [Space] and dragging with the mouse), the viewports boom viewports all suddenly show the 3D model of their respective booms, including the full width of the pipe and the 3D mesh for the instrument model. If I change the visibility of any non-active layer, the viewports pop back to the (correct) plan view, even if the layer whose visibility I changed has nothing to do with booms (such as my softgoods layer). Toggling the active layer's visibility does not fix the rendering. I assume that this is a bug of some form? If not, what am I doing to cause this behaviour? Edit: I can cause a similar behaviour as well: If I edit the definition layer for one of the booms, then hit the Previous View button to go back, all my default layers get shown (such as lighting, softgoods, venue, notes), however only the selected layer (lighting) is shown on screen. If I toggle the visibility of any other layer, all of the missing layers snap back into being shown.
  2. Hi there, I appreciate the range of 3D projections available in Vectorworks, quite unique! My problem at the moment is that there's only one default Oblique Cavalier 30 and 45 degree mode which distort the model down and to the left (-x,-y) revealing the right and top (x, y) elevations. I was wondering if there are any settings available for these projections allowing me to choose the direction of distortion so that I can see the -y and x elevations for instance. Attached image showing the default cavalier mode.
  3. Has anyone ever tried this: ( VW 2017 ) - open a sheet layher - go to resource manager - right click on a symbol, edit 3D component => move 3D and other 3D operations do not work as long as the "underlaying" layer is not a design layer. I'm not shure, but I think previevious versions did not have this behaviour. Opening a symbol in 3D edit mode should work in 3D edit mode, independant on what type of layer was previously opened. Bug or feature... ?
  4. How work VW Architectural users ?
  5. I'm after a 3D image prop of a Jelly Palm, have looked through some of the resource folders in VW but not having any luck. Can any point me in the right direction.
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