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Showing results for tags '3d rotate'.
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I'm trying to rotate an Epson projector symbol but every time I do I get the warning "Hybrid objects can only be rotated in a plane parallel to the active layer place. Would you like the working plane set to the active layer plane?" I click "Yes" and then still can't rotate it. If I try to rotate in rotate 3D I get "Hybrid object can only be rotated about the Z axis". If I delete the 2D symbol, making it no-longer a hybrid object, then it works as I'd like it to, but I lose the 2D symbol. Obviously, would like to keep the 2D symbol, but can always render hidden line to achieve a compromise. Any ideas here?
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I've been struggling with Vectorworks 3D rotate for a long time, mainly when having two rotate non-cube objects along multiple axis. Here's how I'm doing it. There's gotta be a better way. I have this multiple extrude object, essentially a rectangular pyramid: From the side it looks like this: From the top: If I want to rotate in 3D in ONE direction it's easy. Say I need to tilt it down 45° I go to the side view, here's what I do: Great: Here's how it looks from the top: Now I need to rotate it 45° on the Z axis (panning it), great: Now I want to fine tune that rotation. If it was still aligned like the first view, I would do this: But now the side view looks like this: I would think that solve here is to use the working plane somehow. I need to align my view to the side of the pyramid so I can rotate it along the Z axis. So I've made the working plane the "bottom" of the pyramid and then extruded a line on the side of it: Then I've made that extruded line the working plane: Now I can fine tune the objects' 3D rotation on the Z axis. Is there a better way to do this?
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.....anyone know if there's a keyboard shortcut or way to add a tool button?
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It must be there somewhere.....can anyone point me to it? thanks!