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RichPiano

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Posts posted by RichPiano

  1. 10 hours ago, Pat Stanford said:

    Modify Menu, Send Forward/Send to Front/Send Backward/Send to Back will change the stacking order of 2D objects. Since you want to solar panels to be at the top, select them and Send to Front.

    Thank you I'm aware of those settings. But they don't change a thing. The order is still messed up 😞

  2. Hi guys

     

    So apparently my object order got messed up when I inserted a new planar polygon on top of my building to put some green roof texture in. I inserted it below the solarpanels of course, yet in the sheet layer the polygon is drawn on top of them (it has 60% opacity). How do I change this / why does this happen?

    2020-06-11_Vectorworks_layer_disorder.PNG

    * to be specific: I would very much like the order to be like it is when viewed from the top...

  3. Yes, the corresponding layers and classes are set to be visible in both, 3d view AND viewport. I think i will just extract a surface from the pavement and put it on top... I'm kinda disillusioned with elegant solutions anyway..

  4. 21 minutes ago, drelARCH said:

    set viewport to 'Top' view

    Ok "top view" works in the 3d view. But when I set the sheet layer viewport to "top view" it still doesn't show. Compare the screenshot on the left (3D view) to the one on the right (Sheet layer view). Why?

    2020-06-11_Vectorworks_topview2.PNG

    2020-06-11_Vectorworks_topview.PNG

  5. 5 minutes ago, drelARCH said:

    Hi @RichPiano

    Change view to ‘Top’ will display texture.

    Regarding slab: in Render tab of OIP under Mode you can choose from by object or by component. Try these settings.

    Thanks! But what if I want to show the texture in my sheet layer?

  6. *still relevant

     

    What is also very curious is the pavement surface which only shows texture in 3d view put not in top/plan view. How can I make it show texture in top/plan view also?

  7. Hi guys

     

    I want to change the appearance of my slabs, but I can't make it work somehow.

    This is what I have tried:

    1. Set rendering options to "shells".

    2. Then chose "object class" for each wall shell.

    3. Define the class in the class settings and change shell/object material to the one i wish.

     

    But it just doesn't work, the slab stays white (see picture). What am I missing?

    2020-05-13_Vectorworks_slabs.PNG

  8. Thanks a lot guys!

     

    I considered the options. I will probably just draw a line from the left- to the rightmost solarpanel, then drag the midpoint of this line together with the panels and align it with the midpoint of the walls. It bothers me however that a object axis are not a part of vectorworks. I used it a lot in SketchUp.

  9. Hi guys

     

    Three questions to landscape modeling:

     

    1) can I add textures to the landscape model?

     

    2) how can i add new height lines to the existing model? if I just create an additional 3D-Polygon it doesn't integrate it into the model.

     

    3) How do i make cut sections through landscape models visible? It's just a scribble of lines as of now.

     

    2020-05-11_Vectorworks_landscape_model2.PNG

    2020-05-11_Vectorworks_landscape_model1.PNG

    2020-05-11_Vectorworks_landscape_model3.PNG

  10. Hi guys

     

    I have an area of solar panels on my roof, that i want to align with the walls of the building. I grouped them together and now I want to align them to the left and right walls. However, to do so the border box around my group must first be oriented in the correct way. As you can see, it is off angled by a margin. Can I somehow define a local coordinate system so that the box fits neatly around the panels, maybe by rotating the local axis a bit?

    2020-05-11_Vectorworks_origin.PNG

  11. Hi guys

     

    I have the following arrangement (see screenshot): A tree is placed behind a cut section. But it doesn't appear on the sheet layer at all. What am I doing wrong?

     

    3D View of the situation:

    2020-05-07_Vectorworks_cutsection2.PNG

     

    Top view of the situation. Selected is my cut section:

    2020-05-07_Vectorworks_cutsection1.PNG

     

    Section viewport. Where is that tree?

    2020-05-07_Vectorworks_cutsection3.thumb.PNG.6fdf696aa655b457e012bf782670f349.PNG

     

  12. Hi guys

     

    In the below floor plan, I want to mirror it so that each edge has the same division of walls. How would you go about?

     

    Also: Is it possible to mirror it in a way so that the changes are automatically adapted to the other sections if i do them in one section?

    2020-05-02_Vectorworks_multiply_rooms.PNG

  13. Thank you, now i found it! I didn't think it would be this much work honestly haha. I also changed the scale of the design layers, that helped with other arrows that were way too big 🙂

    • Like 1
  14. Thanks but this only increases the viewport size on the sheet layer. However, I want the borders of the viewport to stay the same but the object within should be bigger or closer.

     

    Another way to explain it is: When i created that viewport, I used a rectangle and then Create Viewport. Is there a way to adjust that rectangle so a different portion of the object is being displayed by the viewport?

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