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Josh S

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Everything posted by Josh S

  1. Hi, I'm missing trees (and probably other items in the resource manager) any ideas how to redirect the file? Thanks, Josh
  2. Hi, Adding a site pad with a retaining edge - essentially adding this so the grass doesn't appear in the lounge! However, the pad seems to be altering the existing ground levels so that the retained edge is a constant level. I need the pad just to punch into the site without altering the existing levels? thanks, Josh
  3. @Benson Shaw Sorry busy few days at work - currently I've worked around the problem by removing all the roof components leaving it as a 300ish thick slate component. This seems to render fine. @JMR yes, I would of created one side then mirrored the other. So whilst I've got the roof to work and the Dormers by making them as extrusions as opposed to walls, I still have a rogue bush that will not render. I've tried redrawing the bush ( creating a poly and extruding it then wrapping it in a texture). Again, it appears in the original model fine, but not in the import, whilst another one does. I've simplified the shape as much as practical and duplicated and renamed the texture to avoid any clashes. I'm looking forward to getting rid of this project and starting fresh on another.
  4. Hardware: Okay - I actually already had that set to best compatibility. I've changed it to best performance to see what impact that has. Another wild idea: So one block, is just a mirror of the second with a unit removed. I created both in one template then did a save as and deleted the spare block - could this cause some of the issues? Is there a way to clean excess symbols and objects out of the file - (in autocad terms 'purge' it?). There are a number of objects in here - sofas etc that I inherited in a 2D file that i developed the model from. I am not too sure of their origins. I will try to remove any that are not required including the layers that the reference plans are on - currently they are turned off. Copy and pasting: I'll have a play copying in objects. Vectorworks is installed on the machine locally, but the files are retrieved from a locally networked server. If I don't get anywhere i'll post the two units up?
  5. @Benson Shaw Thank you for your persistence with this. Sorry I didn't get back to you yesterday - I wasn't in the office at all. I moved the model to centralise it over the origin, and found that class tick box. Neither of those resolved it. I have opened a blank document and inserted the first unit and it came in fine. I then inserted the second block in, and the roof on the first unit then went wrong? Could this be an issue with the PC hardware / specification? Both roofs are of identical construction - same layer names etc... could this be causing an issue? many thanks again for your help! atb, Josh
  6. Hi, I'm new to vwx too and getting my head around this, but I recently did something similar by setting up a terrain with the stake tool. Adding a stake at the top and btm of a retained edge to create a short slope which I hid within a wall. Then used a texture bed, which is one of the site modifying options. In my first iteration I used a number of 3D polygons. This may help if you are creating a pond? I'm sure someone more competent may come along shortly to help - but this might give you something to play with in the mean time. atb, Josh
  7. Hi @Benson Shaw Thanks for the feedback. I didn't have much luck with your suggestions although I haven't been able to find the "Use current doc visibilities"? I set up and imported 3 viewports onto individual layers. 1 of each of the blocks and another for the site. It fixed the issue with the dormers but created a number of similar problems, for example; - Roof texture / finishes not appearing - Half the bushes do not have any texture applied - Glazed balustrade missing I've attached a number of files to try and show where I am struggling. ( p.s. once I've worked all this out be ready for the help topic on sorting the fascias and reveals! )
  8. Hi, I'm new to the forum and vectorworks so please forgive my ignorance! I'm developing a 3d model it's a site consisting of two blocks (1No of 2 Units, 1 No. of 3 units). The block of 2 units has a ridge line 1m lower than the other. I set up my stories to produce the models and created them in two separate files because of this difference in ridge levels? I am trying to reference them into a model showing the site plan/ finishes etc. I have referenced them in as viewports - I am assuming this is the most appropriate way? However, for some reason my dormers are appearing without a roof, and without a cut in the roof face, despite being correct in the original models. If i reference them into a separate / new drawings they appeared but the finishes on the main roof was incorrect, I did not check to see if this correct in a render. I have tried deleting them, remove them in organisations - references, and then reinserting them, but they still appear incorrect.
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