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About zoeageorg

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  1. This file keeps randomly crashing I think it's mostly happening when working on a sheet layer. I think also the service pack was recently updated - possibly SP3? I've got a pretty powerful PC so not sure why i am having this problem I've attached my PC info and the file itself in case anyone can find anything obviously wrong with it! Blackness_CW2.vwx
  2. this file hates making section viewports. they take forever to cut, and any sort of changes i try to make, even just selecting the viewport, freezes the programme for ages. CW2_Blackness._1vwx.vwx
  3. the problem was with the 'section line instances' when i ticked the layers i wanted the section to cut through, it starting working don't know what it wasn't automatically cutting through the layers i had switched on when i made the viewport
  4. The shadows were previously working fine in this viewport, but today when I opened the file and re-rendered the viewport, the shadows wont come on. I've tried inserting a new heliodon, checked my classes and settings the shadows do work when i render with OpenGl so i have no idea what is wrong! Blackness.vwx
  5. please has anyone got an up to date settings for an NVIDIA graphics card? just want Open GL to be super fast! I keep finding old versions but a lot of the setting options are different now
  6. in open gl my viewport is fine but when i go for a render, suddenly my site model and buildings are no longer visible. they are from a referenced file
  7. I'm trying to create a section viewport on a really simple model of a house there's nothing unusual about it! but when i create section viewport (to a new or existing sheet layer) i just get a tiny box with a red X cross in it. I've tried making sure the layers and classes are on and messed around with a few settings but nothing seems to work
  8. @John Medland MAIBC thanks so much for this. it seems there was a line floating miles away from my building, after doing some work in elevation! i've deleted this and now when i do fit to objects, it zooms in on everything. and Open GL seems to be behaving now! I was worried the graphics card on my new laptop was failing ūüėß
  9. @fabrica Thanks for this! although im not 100% how to set this up as a new texture. Is there a guide?
  10. What is the best way to achieve a timber cladding finish? it seems you cant get a prominent plank bump and a wood texture at the same time i might have to manually cladding the building in 3D rectangles!
  11. I moved my heliodon to a different layer and this seemed to sort it.
  12. @Tamsin Slatter I think I have already done this on this file. But i have done it again and all my walls have disappeared in Open GL
  13. @JuanP thanks for this i follow the steps and it was fine at first, but the weird appearance has returned!
  14. anyone got a clue why my building looks like this in Open GL? I've recently got a new laptop and I've tried to set the NVIDIA graphics card to ideal settings for vectorworks, but not sure i've done it right.
  15. @michael john williams this fixed my issue of walls disappearing! thank you!


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