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josue Corona

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Everything posted by josue Corona

  1. If (currentCL:=Active;) mean that a certain object you make will be the current class selected, what is the script that makes an object to a certain class. Is because I have a script that makes frames , when it always makes them It always uses the current class (activated) I wanted to chose the class that I made which is Aluminum . To represent metal . Thanks
  2. Thank you. so lets say I have a title block set up already with a logo of Apple (project). I do another project lets say Android ,. I opened up my title block but now I wanna switch the apple logo to Android, what I do know is now I drag the logo from my computer desktop to the existing title block. What I wanna do its like I can just double click on the logo and it will take me to my desktop folder where I have my logos. Pat I think your idea could work thou making it Symbols. Bcd I tried your idea but I could not get it to work I inserted my logo how you stated, but then changing it to a different one I did not get that . thank for the help 😄
  3. In vector work is there a way that I can link a folder with logos so when I am inside vector work on my title block I can click in the logo and switch it without me having to open up the external folder and dragging the logo into vectorks . Thanks
  4. Thats correct I did not create the script, someone else did, and I just want to make to better. The holes will be 3/8" diameter the reference holes could be from any corner of the frame. the frame we make usually are symetrical so if top corner hole is 4" apart from the corner on the left the right hole is 4" apart from the right corner. I will send an attachment of one of our frames with dimension. thanks for your help. I willl try to use the script text you wrote for now.
  5. is there a way in vector works that you can create a view port and instead of choosing custom or the given views , to look at a view that you have saved from your design layer or to look at a plane that you have created ?
  6. its Fundementals,spotlight, and rendtrworks.renderworks
  7. thanks for going more in depth with finding the command, but its weird on my side I don't have it and I already went inside my works space. to try to find it. it is not there thou.
  8. are you talking about the create symbol? thanks for your reply.
  9. Hello 😄 In vector work is there a way or even a script that turns an object into a existing symbol. For example lets say i have multiple identical object in the design layers. what I do now is converts symbol and then I go and delete the other that are the same but then I have to past the one that I converted to symbol in its place. What I want is just to highlight the others and convert it into the symbol that I already made .
  10. I see Cberg, you did explain it well to understand. Thanks for the screen record thats basically what I do and it does find all plane on my drawing expect the ones I highlighted on my screen shot , but I think its something wrong with my geometric so I am just remaking it again. thanks.
  11. I cannot even extract its shape in its current position.
  12. Ok I was trying to work on the plane where my object is in red. when I wanna do a line and I have automatically plane enabled it does not read my object in red. I even try to extruded and it won't let me extrude it. They are just simple flat objects. so I took the red object and flatted it out and made a polygon around it. it worked but then I could not rotate it back to its previous angles.
  13. is there a command out there that can let you grab any object and decide in which axis to rotate it from ? I will send some screen shots of what I mean
  14. Hello JBen . I do not Build this frame I have a script that with a click can automatically make it and I can change the spacing of the toogles using the Object Info Pallets, what I was wondering if within the script is there a code that I can add so it would also make the holes, and I can use the object info palette to change the location of the holes . Where I work the holes are always symmetrical and usually same spacing . Thank you.
  15. I got this 3D Script that makes a frame like the one in the picture. This script changes the size of this frame and even adds material that would skin the frame with. My question would be if possible to make an upgrade on the script by having the frame have holes that I could change its location in a given frame size . If its possible I can provide the script and also it comes with parameters. Thanks .
  16. Hello, Sorry for that Video not working, but I manage to get it working . thank you 😄
  17. 2A95111C-6788-47C6-8431-0E6FE13923A6.mov
  18. Thanks Nikolay. It works. But is there a way I can make a data tag that is automatically for letters because this way every time I wanna make it into letter I have to manually change it. Thank you
  19. There a new data tag line tool in vector works. Theres one where that it has number with a circle and as you put more circle the number increases . I was wondering if anyone knew if theres a script or something in vector works that instead of being a number inside the circle. there would a Letter instead. The letter will change as you put next following circle. thank you .
  20. thank you. All these script your helping me with I will use them a lot. 😄
  21. sorry I meant to say scale thats what I am doing . Is there a was to stop warning from group objects . it works just that it says that warning .
  22. oh. I just did it on a single object . it works. but when I did it I was not inside a group or symbol. but I was rotating a group object.
  23. I got a scale object Script it works . but what happens is that whenever I execute the script at the end of the command it will tell me that I have not selected any object, but it does scale the object that I have selected . Procedure ScaleEachObject; {Scales each selected object in the active layer around the obejct center} {? 2007, Coviana, Inc - Pat Stanford pat@coviana.com} {Licensed unde the GNU Lesser General Public License} Var H1,H2:Handle; N1,N2:Integer; A1:Dynarray[ ] of handle; R1:Real; Begin N1:=Count(Sel); If N1>0 then Begin Allocate A1[1..N1]; N2:=1; While N2<=N1 do Begin A1[N2]:=FSActLayer; SetDSelect(FSActLayer); N2:=N2+1; End; R1:=RealDialog('Enter the amount to scale each object by','2.0'); N2:=1; While N2<=N1 do Begin SetSelect(A1[N2]); Scale(R1,R1); DSelectAll; N2:=N2+1; End; End else AlrtDialog('At least one object must be selected'); End; Run(ScaleEachObject);
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