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PVA - Admin

Vectorworks, Inc Employee
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Posts posted by PVA - Admin

  1. 26 minutes ago, Jan-Burger TROOST said:

     

    This is just SO freaking awesome!!

    Can’t wait to have it used by my students. Will there be an option to select subtitles to the video’s rather than translation voice overs?

    No idea how we are handling the recordings yet, but I know that for non-attwndees it may be awhile before they go live.

     

    I would suspect the keynote to come out first though, and soon. Odds are it'll just have auto subs.

    • Like 1
  2. 17 hours ago, Julia Noulin-Merat said:

    I have requested an extension but it has said "Thank you for your interest in Vectorworks! We will review your request shortly." for the past two days. Can someone help with this?

     

    4 hours ago, Charles Holland said:

    I am having the same problem with my education software. Update sent with evidence two days ago but still cannot open Vectorworks.


    You two should now be good to go, please let me know if you have any other problems!

     

    1 hour ago, Victoriawatmo said:

    hi, pls can i get an extension to my license? i am still a student at KLC

    Youll need to request an extension here:

     

    https://student.myvectorworks.net

    Once you do, let me know and I can hurry along your approval.

  3. 35 minutes ago, CarlosMPA said:

    I think the new updater too is quite useful. However it would be even more useful if when we get a notification of an update the information about what the update fixes or changes was displayed, or at least there was a link to the change log like there is when we where directed to a website to download the Service Pack.

     

    This is very likely to come to the updater.

    • Like 1
  4. Oh there's no question there. Dedicated renderers that Grant access to all of their underlying settings will now and likely continually be able to trounce Vectorworks on its own. The rendering team has indicated it wants to focus on making the routs to these programs smoother because of this.

     

    We do a LOT of different and incredibly useful things in Vectorworks, but trying to go round for round with the dedicated rendering applications is not in our future most likely, we'll collaborate with them instead.

    • Like 4
  5. Nearly all of th delay in sections is because they are still single core. Geometry calculation is very likely to be the last thing that becomes multicore and unfortunately, that won't make the cut in 2020, as there are party items left still that have to go first.

     

    It'll happen, but not all at once.

     

    Edit: (Large Items)

  6. I've found in early testing (I'm not done yet, ill pursue this after Summit) that the Blur setting does seem to affect render times, but that the AA setting almost always supplants any difference seen in the Blur quality, at least as far as Blue applied to a Glass shader goes, for both transparency and reflectivity. I'll test with the other blur capable shaders to see if its the same, if so we may have a UI change to make.

    • Like 1
  7. 15 minutes ago, Bas Vellekoop said:

    Maybe someone can check how the reflections on the chairs and kitchen can be less grainy without adding allot of render time.

     

     

    Just now, zoomer said:

    Reflections are also controlled by the AA setting.

     


    I've been wondering about this as well, I suspect I'll need to look into what affects reflectivity blur other than AA, since the Blur quality value seems to only control transparency blur quality, ill do a study on that today before we head out for the summit. 

  8. 40 minutes ago, Greggoid said:

    Jim, or anybody, have you had any luck importing image props with transparent backgrounds into TM or Lumion?


    I did to some extent with Lumion, I believe it calls them "Billboards", but I did not experiment with it long, I was immediately distracted with their 3D people libraries. I plan to look into the interchange between Vectorworks and Lumion and Twinmotion more and do some writeups.

  9. The planar objects always disappearing in renders was indeed a bug. If your workflow had included this as a part of it, your easiest option is to render in a viewport so that you can control it's visibility. Rendering in a viewport is better for a number of reasons, this included.

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